using CommonAI.Zone.ZoneEditor;
using System;

namespace CommonAIServer.Node
{
    public class ZoneNodeFactory
    {
        public static ZoneNodeFactory Instance
        {
            get;
            private set;
        }

        static ZoneNodeFactory()
        {
            new ZoneNodeFactory();
        }

        public ZoneNodeFactory()
        {
            ZoneNodeFactory.Instance = this;
        }

        public virtual ZoneNode CreateZoneNode(EditorTemplates data_root, ZoneNodeConfig cfg)
        {
            return new ZoneNode(data_root, cfg);
        }
    }
}