using CommonAI.Zone; using CommonAI.Zone.Helper; using CommonAI.Zone.Instance; using CommonLang; using System; using XmdsCommon.Plugin; using XmdsCommonServer.Plugin; using XmdsCommonServer.XLS.Data; using XmdsCommonSkill.Plugin.Buffs; using XmdsCommonSkill.Plugin.PassiveSkills.Magic; using static CommonAI.Zone.Instance.InstanceUnit; using static XmdsCommonSkill.Plugin.Buffs.XmdsBuff_SwordShadow; using static XmdsCommonSkill.Plugin.Interface.ComSpellTemplate; namespace XmdsCommonSkill.Plugin.Skills.Magic { /// /// 其他技能 /// public class Other_100105 : TianShuBase { public static readonly int ID = 100105; public override int SkillID {get { return ID; }} protected override XmdsSpellID GetLaunchSpellID(bool self) { return self ? XmdsSpellID.TIANSHU_5 : XmdsSpellID.TIANSHU_5_ENEMY; } protected override int GetBindBuffID() { return (int)XmdsBuffBase.XmdsBuffList.TINAHU_DAMAGE_TAG_3; } } }