using GameEditorPlugin.Tools; using System; using System.Collections.Generic; using System.ComponentModel; using System.Data; using System.Drawing; using System.Linq; using System.Text; using System.Windows.Forms; namespace CommonTest { public partial class FormLaunch : Form { public FormLaunch() { InitializeComponent(); } private void button_Astar_Click(object sender, EventArgs e) { new FormAstar().Show(); } private void button_Collision_Click(object sender, EventArgs e) { new FormCollision().Show(); } private void button_SceneGraph_Click(object sender, EventArgs e) { new FormSceneGraph2D().Show(); } private void listView1_CacheVirtualItems(object sender, CacheVirtualItemsEventArgs e) { } } }