using GameEditorPlugin.Tools;
using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Data;
using System.Drawing;
using System.Linq;
using System.Text;
using System.Windows.Forms;

namespace CommonTest
{
    public partial class FormLaunch : Form
    {
        public FormLaunch()
        {
            InitializeComponent();
        }

        private void button_Astar_Click(object sender, EventArgs e)
        {
            new FormAstar().Show();
        }

        private void button_Collision_Click(object sender, EventArgs e)
        {
            new FormCollision().Show();
        }

        private void button_SceneGraph_Click(object sender, EventArgs e)
        {
            new FormSceneGraph2D().Show();
        }

        private void listView1_CacheVirtualItems(object sender, CacheVirtualItemsEventArgs e)
        {

        }
    }
}