namespace GameEditorPlugin.Win32.Runtime { partial class FormAbstractClient { /// /// Required designer variable. /// private System.ComponentModel.IContainer components = null; /// /// Clean up any resources being used. /// /// true if managed resources should be disposed; otherwise, false. protected override void Dispose(bool disposing) { if (disposing && (components != null)) { components.Dispose(); } base.Dispose(disposing); } #region Windows Form Designer generated code /// /// Required method for Designer support - do not modify /// the contents of this method with the code editor. /// private void InitializeComponent() { this.BattlePanel = new GameEditorPlugin.Win32.Runtime.PanelAbstractClient(); this.SuspendLayout(); // // BattlePanel // this.BattlePanel.Dock = System.Windows.Forms.DockStyle.Fill; this.BattlePanel.Font = new System.Drawing.Font("微软雅黑", 9F, System.Drawing.FontStyle.Regular, System.Drawing.GraphicsUnit.Point, ((byte)(134))); this.BattlePanel.Location = new System.Drawing.Point(0, 0); this.BattlePanel.Margin = new System.Windows.Forms.Padding(3, 4, 3, 4); this.BattlePanel.Name = "BattlePanel"; this.BattlePanel.RenderFPS = 1; this.BattlePanel.Size = new System.Drawing.Size(695, 642); this.BattlePanel.TabIndex = 0; this.BattlePanel.TurboX = 1F; this.BattlePanel.Load += new System.EventHandler(this.BattlePanel_Load); // // FormAbstractClient // this.AutoScaleDimensions = new System.Drawing.SizeF(7F, 17F); this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font; this.ClientSize = new System.Drawing.Size(695, 642); this.Controls.Add(this.BattlePanel); this.Font = new System.Drawing.Font("微软雅黑", 9F, System.Drawing.FontStyle.Regular, System.Drawing.GraphicsUnit.Point, ((byte)(134))); this.Margin = new System.Windows.Forms.Padding(3, 4, 3, 4); this.Name = "FormAbstractClient"; this.Text = "FormAbstractClient"; this.ResumeLayout(false); } #endregion public PanelAbstractClient BattlePanel; } }