using XmdsCommonServer.Plugin; using XmdsCommonServer.XLS.Data; namespace XmdsCommonSkill.Plugin.Skills.Monster { /// /// 黄沙巨人 - 龙卷风: 化身为龙卷风,对身边所有敌人每秒造成x%倍魔攻和额外y点魔法伤害,龙卷风持续5秒. /// public class Monster_20044002 : XmdsSkillBase { public static int ID = 20044002; public static XmdsSkillValue DP_1; public override int SkillID { get { return ID; } } protected override void OnSkillDamagePerEvent(BattleParams param) { int ret = CalDamagePer(DP_1, param.GameSkill.SkillLevel); param.SkillDamagePer = ret; } protected override void OnInitSkillParam() { XmdsSkillData data = XmdsDataMgr.GetInstance().GetXmdsSkillData(ID); InitData(data, out DP_1, XmdsSkillData.XmdsSkillDataKey.DmgRate); } } }