using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using XmdsCommonServer.Plugin;
using XmdsCommonServer.XLS.Data;

namespace XmdsCommonSkill.Plugin.Skills.Monster
{
    class Monster_605030 : XmdsSkillBase
    {
        /// <summary>
        /// 技能ID.
        /// </summary>
        public static int ID = 605030;

        public static XmdsSkillValue DP_1;
        public override int SkillID { get { return ID; } }

        protected override void OnSkillDamagePerEvent(BattleParams param)
        {
            int ret = CalDamagePer(DP_1, param.GameSkill.SkillLevel);
            param.SkillDamagePer = ret;
        }

        protected override void OnInitSkillParam()
        {
            XmdsSkillData data = XmdsDataMgr.GetInstance().GetXmdsSkillData(ID);
            InitData(data, out DP_1, XmdsSkillData.XmdsSkillDataKey.DmgRate);
        }
    }
}