using CommonAI.Zone; using CommonAI.Zone.Helper; using CommonAI.Zone.Instance; using XmdsCommon.Plugin; using XmdsCommonServer.Plugin; using XmdsCommonServer.XLS.Data; using XmdsCommonSkill.Plugin.Buffs; using static CommonAI.Zone.Instance.InstanceUnit; namespace XmdsCommonSkill.Plugin.Skills.PetSkill { /// /// 宠物 - 免疫(无敌3秒,期间不能操作,无法移动,cd50秒) /// public class PetGiveSkill_920120 : PetGiveSkillBase { private static readonly int ID = 920120; public static readonly int Buff_ID = (int)XmdsBuffBase.XmdsBuffList.PET_WUDI; /// 伤害倍数. public static XmdsSkillValue valueSet1; //无敌时间 //人物的技能,释放是,宠物释放的技能特效 private static int BindPetSkillID = 0; public override int SkillID {get{return ID;}} protected override void OnInit(GameSkill info, XmdsVirtual unit, ref SkillTemplate template) { XmdsBuffPack pack = XmdsBuffFactory.GetInstance().GetXmdsBuffPack(Buff_ID); //加攻 var buff = pack.GetXmdsBuff(XmdsBuffProperties.XmdsBuffAbility.Invincible) as XmdsBuff_Invincible; buff.isCanMove = false; var bt1 = pack.mBuffTemplate; bt1.LifeTimeMS = valueSet1.GetValue(info.SkillLevel); bt1.IsHarmful = false; pack.BindTemplateAndDispose(); unit.RegistSendBuff(bt1); unit.RegistTriggerPetSkillEvent(OnTriggerPetSkill, info); } protected override void OnSkillDataChange(GameSkill gs, XmdsVirtual unit) { base.OnSkillDataChange(gs, unit); var bt = unit.GetRegistBuff(Buff_ID); bt.LifeTimeMS = valueSet1.GetValue(gs.SkillLevel); } private bool OnTriggerPetSkill(GameSkill info, ref InstanceUnit.SkillState skill, XmdsVirtual launcher, ref InstanceUnit.LaunchSkillParam param) { launcher.mUnit.AddBuff(Buff_ID, launcher.mUnit); //玩家释放技能 base.PlayerLauncherSkillOver(launcher); return true; } protected void initSkillInfo(int skillId, ref int BindPetSkillID) { XmdsSkillData data = XmdsDataMgr.GetInstance().GetXmdsSkillData(skillId); InitData(data, out valueSet1, XmdsSkillData.XmdsSkillDataKey.ValueSet); //初始化人物释放技能时,宠物播放的技能特效 initBindSkill(data, ref BindPetSkillID);; } protected override void OnInitSkillParam() { initSkillInfo(ID, ref BindPetSkillID); } protected override int GetBindSkillID() { return BindPetSkillID; } } }