using CommonAI.Zone; using CommonAI.Zone.Instance; using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; using XmdsCommon.Plugin; using XmdsCommonServer.Plugin; using XmdsCommonServer.XLS.Data; using XmdsCommonSkill.Plugin.Buffs; using XmdsCommonSkill.Plugin.Interface; using XmdsCommonSkill.Plugin.Skills; namespace XmdsCommonSkill.Plugin.PassiveSkills.Pet20200515 { /// /// 宠物装备被动:死亡有几率触发 -》 给主人加狂暴buff /// /// class Pet_80280 : PetEquipSkillBase { /// 技能ID. private static int ID = 80280; public override int SkillID { get { return ID; } } private static readonly int Buff_ID = (int)XmdsBuffBase.XmdsBuffList.PET_EQUIPSKILL_RAGE_DEAD; //主人狂暴buff //狂暴效果:攻击力,攻速,时间 protected XmdsSkillValue mRageValue; //宠物触发特效 private LaunchSpell mBindSpell; private int mSkillLv; protected override void OnInit(GameSkill skillInfo, XmdsVirtual owner) { XmdsBuffPack pack = XmdsBuffFactory.GetInstance().GetXmdsBuffPack(Buff_ID); //攻击 XmdsBuff_PropChange buff = (XmdsBuff_PropChange)pack.GetXmdsBuff(0); buff.CurentChangeType = XmdsVirtual.UnitAttributeType.Attack; buff.CurrentValue = mRageValue.GetValue(skillInfo.SkillLevel, 1); buff.IsPercent = true; //攻速 XmdsBuff_PropChange buff1 = (XmdsBuff_PropChange)pack.GetXmdsBuff(1); buff1.CurentChangeType = XmdsVirtual.UnitAttributeType.AttackSpeed; buff1.CurrentValue = mRageValue.GetValue(skillInfo.SkillLevel, 2); buff1.IsPercent = true; BuffTemplate bt = pack.mBuffTemplate; bt.IsHarmful = true; bt.LifeTimeMS = mRageValue.GetValue(skillInfo.SkillLevel, 3); pack.BindTemplateAndDispose(); owner.RegistSendBuff(bt); owner.mUnit.OnDead += OnPetDead; this.mSkillLv = skillInfo.SkillLevel; } protected override void OnSkillDataChange(GameSkill gs, XmdsVirtual unit) { var buff1 = unit.GetRegisBuffVirtual(Buff_ID, 0) as XmdsBuff_PropChange; buff1.CurrentValue = mRageValue.GetValue(gs.SkillLevel, 1); var buff2 = unit.GetRegisBuffVirtual(Buff_ID, 1) as XmdsBuff_PropChange; buff2.CurrentValue = mRageValue.GetValue(gs.SkillLevel, 2); var bt = unit.GetRegistBuff(Buff_ID); bt.LifeTimeMS = mRageValue.GetValue(gs.SkillLevel, 3); this.mSkillLv = gs.SkillLevel; } private void OnPetDead(InstanceUnit unit, InstanceUnit attacker) { if (base.IsTrigger((XmdsVirtual)unit.Virtual, this.mSkillLv)) { //主人添加buff InstancePet pet = unit as InstancePet; if (pet != null && pet.Master != null) { pet.Master.AddBuff(Buff_ID, unit); } } } protected override void OnDispose(XmdsVirtual owner) { owner.mUnit.OnDead -= OnPetDead; } protected override void OnInitConfig(GameSkill skillInfo) { XmdsSkillData data = XmdsDataMgr.GetInstance().GetXmdsSkillData(this.SkillID); XmdsSkillValue triggerInterval, triggerRate, bindEffectSpell; InitData(data, out triggerInterval, XmdsSkillData.XmdsSkillDataKey.ValueSet); InitData(data, out triggerRate, XmdsSkillData.XmdsSkillDataKey.ValueSet2); InitData(data, out bindEffectSpell, XmdsSkillData.XmdsSkillDataKey.ValueSet3); InitData(data, out mRageValue, XmdsSkillData.XmdsSkillDataKey.ValueSet4); base.initEquipSkillBase(triggerInterval, triggerRate, skillInfo.SkillLevel); mBindSpell = ComSpellTemplate.Instance().GetSpellBySpellID(bindEffectSpell.GetValue()); if (mBindSpell == null) { log.Error("Pet_80280找不到绑定特效法术ID:" + bindEffectSpell.GetValue()); } } } }