using CommonAI.Zone.Instance;
using CommonLang.Protocol;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
namespace CommonAIServer.Node.Interface
{
public interface IPlayer
{
///
/// 单位全局唯一标识符
///
string PlayerUUID { get; }
///
/// 用于显示的名字
///
string DisplayName { get; }
///
/// 绑定数据
///
ZoneNode.PlayerClient BindingPlayer { get; set; }
///
/// 向此玩家发送战斗服事件
///
///
void Send(IMessage msg);
///
/// 监听接收消息
///
///
void Listen(Action