using CommonNetwork_ICE.Msg;
using Slice;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
namespace CommonNetwork_ICE.handler
{
///
/// 客户端UDP数据接收实现类:接收服务器端发来的ICE请求,委托监听器实现类处理
///
internal class ClientUdpSendHandler : SenderDisp_
{
private ClientMsgHandler delegateHandler;
public ClientUdpSendHandler(ClientMsgHandler delegateHandler)
{
this.delegateHandler = delegateHandler;
}
///
/// 接收服务器端发送的数据包
///
/// 侦听端口
/// 数据包
/// Ice通讯包
public override void SendData(int recvPort, TransMessage message, Ice.Current current)
{
Ice.UDPConnectionInfo udpConInfo = (Ice.UDPConnectionInfo)current.con.getInfo();
delegateHandler.RecvData(recvPort, message, udpConInfo.remoteAddress, udpConInfo.remotePort);
}
///
/// 接收服务器收到客户端数据包时回送的应答关键数据包序列号
///
/// 侦听端口
/// 应答数据包序列号
/// Ice通讯包
public override void SendAck(int recvPort, long serial, Ice.Current current)
{
Ice.UDPConnectionInfo udpConInfo = (Ice.UDPConnectionInfo)current.con.getInfo();
delegateHandler.SendDataRecvAck(recvPort, serial, udpConInfo.remoteAddress, udpConInfo.remotePort);
}
///
/// 服务器连接客户端
///
/// 侦听端口
/// Ice通讯包
public override void Connect(int recvPort, Ice.Current current)
{
// 目前服务端不会主动连接到客户端,所以忽略次方法
}
///
/// 接收客户端连接到服务器时,服务器发回的正常连接响应
///
/// Ice通讯包
public override void ConnectAck(Ice.Current current)
{
Ice.UDPConnectionInfo udpConInfo = (Ice.UDPConnectionInfo)current.con.getInfo();
delegateHandler.ConnectAck(udpConInfo.remoteAddress, udpConInfo.remotePort);
}
///
/// 处理服务器发来的主动关闭请求
///
/// 侦听端口
/// Ice通讯包
public override void Close(int recvPort, Ice.Current current)
{
Ice.UDPConnectionInfo udpConInfo = (Ice.UDPConnectionInfo)current.con.getInfo();
delegateHandler.Close(recvPort, udpConInfo.remoteAddress, udpConInfo.remotePort);
}
///
/// 客户端关闭通讯通道时服务器发来的成功关闭响应
///
/// 侦听端口
/// Ice通讯包
public override void CloseAck(int recvPort, Ice.Current current)
{
Ice.UDPConnectionInfo udpConInfo = (Ice.UDPConnectionInfo)current.con.getInfo();
delegateHandler.CloseAck(recvPort, udpConInfo.remoteAddress, udpConInfo.remotePort);
}
}
}