using CommonFroms.SceneGraph2D; using CommonFroms.SceneGraph2D.Edit; using CommonLang.Geometry; using CommonLang.Geometry.SceneGraph2D; using System; using System.Collections.Generic; using System.ComponentModel; using System.Data; using System.Drawing; using System.Linq; using System.Text; using System.Windows.Forms; namespace CommonTest { public partial class FormSceneGraph2D : Form { public FormSceneGraph2D() { InitializeComponent(); stage.OnCanvasUpdate += Stage_OnCanvasUpdate; stage.OnCanvasDraw += Stage_OnCanvasDraw; } protected override void OnLoad(EventArgs e) { base.OnLoad(e); var body = EditorImageNode.CreateImage(@"C:\Users\yifei.zhang\Desktop\DB\Dragon_1\texture\parts\body.png"); var head = EditorImageNode.CreateImage(@"C:\Users\yifei.zhang\Desktop\DB\Dragon_1\texture\parts\head.png"); var handL = EditorImageNode.CreateImage(@"C:\Users\yifei.zhang\Desktop\DB\Dragon_1\texture\parts\handL.png"); var handR = EditorImageNode.CreateImage(@"C:\Users\yifei.zhang\Desktop\DB\Dragon_1\texture\parts\handR.png"); var root = stage.RootNode; { root.AddChild(body); head.Translation = new Vector2(0, -100); head.Scale = new Vector2(0.8f, 0.7f); head.Rotation = 30; body.AddChild(head); handL.Translation = new Vector2(-120, 0); handL.Scale = new Vector2(1.2f, 1.4f); head.Rotation = 20; body.AddChild(handL); handR.Translation = new Vector2(120, 0); handL.Scale = new Vector2(1.3f, 1.1f); head.Rotation = -20; body.AddChild(handR); //body.Scale = new Vector2(1.6f, 2.3f); //handL.Scale = new Vector2(1f, -1f / 0.001f); //body.Rotation = 45; // var mpos = stage.PointToClient(MousePosition); // var rpos = head.RootToLocal(new Vector2(mpos.X, mpos.Y)); // handL.Translation = rpos; } } private void Stage_OnCanvasUpdate(int intervalMS) { } private void Stage_OnCanvasDraw(Graphics g) { } } }