using CommonAI.Zone.Instance;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using XmdsCommonServer.Plugin;

namespace XmdsCommonSkill.Plugin.FunctionEvent
{
    /// <summary>
    /// 退出aoi状态
    /// </summary>
    class XmdsBattleFunctionEventAOI_99994 : XmdsBattleFunctionEventBase
    {
        public static int EventID = 99994;

        public override int GetEventID()
        {
            return EventID;
        }

        protected override bool OnInit()
        {
            return true;
        }

        protected override void OnTriggerEvent(XmdsVirtual target, XmdsVirtual sender)
        {
            InstancePlayer player = target.mUnit as InstancePlayer;
            if (player == null)
            {
                return;
            }
            player.setAoiStatus(null);
        }
    }
}