//using NUnit.Framework; //using TestClass = NUnit.Framework.TestFixtureAttribute; //using TestMethod = NUnit.Framework.TestAttribute; //using TestInitialize = NUnit.Framework.SetUpAttribute; //using TestCleanup = NUnit.Framework.TearDownAttribute; //using TestContext = System.Object; //using ClassCleanup = NUnit.Framework.TestFixtureTearDownAttribute; //using ClassInitialize = NUnit.Framework.TestFixtureSetUpAttribute; //using System; //using System.Collections.Generic; //using System.Linq; //using System.Text; //using System.Threading.Tasks; //using System.Threading; //using ZeusServerEdgeJS; //using Moq; //using ZeusServerNode.Node; //namespace ZeusServerEdgeJSTest //{ // [TestFixture] // public class ZoneServiceTest // { // private ZoneService zoneService = ZoneService.instance(); // private EdgeJS zeusEdge = new EdgeJS(); // private int playerEnteredTime = 1; // private int playerSendedTime = 1; // private int[] playerSendedArray = { 1, 1, 2 }; // [SetUp] // [Category("NA")] // public void BeforeTest() // { // Console.WriteLine("BeforeTest"); // } // [TestFixtureSetUp] // [Category("NA")] // public async void BeforeAllTests() // { // // zoneService.setTest(true); // // await zeusEdge.start("E:/work/zeus/game-server/csharp"); // Console.WriteLine("BeforeAllTests"); // } // [TearDown] // [Category("NA")] // public void AfterTest() // { // Console.WriteLine("AfterTest"); // } // [TestFixtureTearDown] // [Category("NA")] // public void AfterAllTests() // { // // zoneService.setTest(false); // zoneService.stop(); // Console.WriteLine("AfterAllTest"); // } // [Test ] // [RequiresMTA] // public async void TestPlayerEnter() // { // int testMapId = 999999; // long testInstanceId = 10000; // var mockUtils = new Mock(); // mockUtils // .Setup(m => m.GuidToLongID()) // .Returns(testInstanceId); // Utils.instance(mockUtils.Object); // await zeusEdge.start("E:/work/zeus/game-server/csharp"); // //注册事件 // // zoneService.registerEvent(EventType.playerEntered.ToString(), onPlayerEntered); // zoneService.registerEvent(EventType.playerSended.ToString(), onPlayerSended); // var instanceId = await zeusEdge.createZone(testMapId); // //玩家1进入副本 // await zeusEdge.playerEnter(createPlayer(instanceId, "1")); // // Assert.AreEqual(testInstanceId.ToString(), instanceId1); // //玩家2进入副本 // // long instanceId2 = zoneService.playerEnter(testMapId, player2, enter); // await zeusEdge.playerEnter(createPlayer(instanceId, "2")); // // Assert.AreEqual(instanceId1, instanceId2); // //玩家3进入副本 // // zoneService.playerEnter(instanceId1, player3, enter); // await zeusEdge.playerEnter(createPlayer(instanceId, "3")); // //Thread.Sleep(2000); // } // private dynamic createPlayer(object mapId, string playerId) // { // return new // { // instanceId = mapId, // playerId = playerId, // unitTemplateID = 900, // pos = new { x = 0, y = 0 } // }; // } // private void update() // { // } // // private Task playerSendedTask = new Task(); // private Task onPlayerEntered(dynamic input) // { // var playerId = (string)input.playerId; // var instanceId = long.Parse(input.nodeInstanceId); // Assert.AreEqual(playerEnteredTime.ToString(), playerId); // Assert.AreEqual(10000, instanceId); // playerEnteredTime++; // return null; // } // private async Task onPlayerSended(dynamic input) // { // // Task ret = new Task(); // // playerSendedTask.Start(); // // playerSendedTask = await Task.Run(()=> // // { // // return input; // // }); // //var PlayerId = (string)input.PlayerId; // //var message = (object)input.message; // //Assert.AreEqual(0, 1); // //Assert.AreEqual(playerSendedArray[playerSendedTime - 1].ToString(), PlayerId); // //System.Console.WriteLine("playerSendedTime = " + playerSendedTime); // return 0; // } // [Test] // public async void TestCreateAction() // { // await zeusEdge.start("E:/work/zeus/game-server/csharp"); // object result = zeusEdge.createAction(new { type = "UnitMoveAction", x = 10, y = 10 }); // } // [Test] // public async void TestSocket() // { // await zeusEdge.start(new { startPath = "D:/nodejs/node_global/npm/node_modules/zeus-csharp/lib/dll", assetPath = "D:/nodejs/node_global/npm/node_modules/zeus-csharp/data" }); // await zeusEdge.connect(new { host = "192.168.4.98", port = 3014 }); // // object result = zeusEdge.createAction(new { unitType = "UnitMoveAction", x = 10, y = 10 }); // } // } //}