using CommonAI.Zone.Instance; using CommonLang; using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; using XmdsCommon.Plugin; using XmdsCommonServer.Plugin; using XmdsCommonServer.XLS.Data; using XmdsCommonSkill.Plugin.Buffs; using XmdsCommonSkill.Plugin.Skills; namespace XmdsCommonSkill.Plugin.PassiveSkills.Pet20200515 { /// /// 宠物装备被动:死亡有几率触发 -》 给主人加血buff /// /// class Pet_80290 : PetEquipSkillBase { /// 技能ID. private static int ID = 80290; public override int SkillID { get { return ID; } } private static readonly int Buff_ID = (int)XmdsBuffBase.XmdsBuffList.PET_EQUIPSKILL_ADDHP; //主人狂暴buff //加血参数:比例,时间 protected XmdsSkillValue mAddHPValue; private int mSkillLv; protected override void OnInit(GameSkill skillInfo, XmdsVirtual owner) { var pack = XmdsBuffFactory.GetInstance().GetXmdsBuffPack(Buff_ID); var buff = pack.GetXmdsBuff(XmdsBuffProperties.XmdsBuffAbility.AddHP) as XmdsBuff_AddHP; buff.ChangeValue = CUtils.CastInt(owner.MirrorProp.MaxAttack * XmdsUnitProp.PER * mAddHPValue.GetValue(skillInfo.SkillLevel, 1)); var bt = pack.mBuffTemplate; bt.LifeTimeMS = mAddHPValue.GetValue(skillInfo.SkillLevel, 2); bt.IsHarmful = true; pack.BindTemplateAndDispose(); owner.RegistSendBuff(bt); this.mSkillLv = skillInfo.SkillLevel; owner.mUnit.OnDead += OnPetDead; } protected override void OnSkillDataChange(GameSkill gs, XmdsVirtual unit) { var buff = unit.GetRegisBuffVirtual(Buff_ID) as XmdsBuff_AddHP; buff.ChangeValue = CUtils.CastInt(unit.MirrorProp.MaxAttack * XmdsUnitProp.PER * mAddHPValue.GetValueExt(gs.SkillLevel, 1)); var bt = unit.GetRegistBuff(Buff_ID); bt.LifeTimeMS = mAddHPValue.GetValue(gs.SkillLevel, 2); this.mSkillLv = gs.SkillLevel; } private void OnPetDead(InstanceUnit unit, InstanceUnit attacker) { if (base.IsTrigger((XmdsVirtual)unit.Virtual, this.mSkillLv)) { //主人添加buff InstancePet pet = unit as InstancePet; if (pet != null && pet.Master != null) { pet.Master.AddBuff(Buff_ID, unit); } } } protected override void OnDispose(XmdsVirtual owner) { owner.mUnit.OnDead -= OnPetDead; } protected override void OnInitConfig(GameSkill skillInfo) { XmdsSkillData data = XmdsDataMgr.GetInstance().GetXmdsSkillData(this.SkillID); XmdsSkillValue triggerInterval, triggerRate; InitData(data, out triggerInterval, XmdsSkillData.XmdsSkillDataKey.ValueSet); InitData(data, out triggerRate, XmdsSkillData.XmdsSkillDataKey.ValueSet2); InitData(data, out mAddHPValue, XmdsSkillData.XmdsSkillDataKey.ValueSet3); base.initEquipSkillBase(triggerInterval, triggerRate, skillInfo.SkillLevel); } } }