using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using CommonAIServer;

namespace CommonTest
{
    public class Server : CommonAIServer.Server
    {
        private Server()
             : base(null)
        {
           
        }

        public static void Start()
        {
            Server server = new Server();
            server.OnRecivedMessage(new PlayerLoginRequest());
        }

        public override void SendMessage(CommonLang.IO.IExternalizable msg)
        {

        }
    }
}