using System; using System.Collections.Generic; using System.Linq; using System.Text; using CommonAIServer; namespace CommonTest { public class Server : CommonAIServer.Server { private Server() : base(null) { } public static void Start() { Server server = new Server(); server.OnRecivedMessage(new PlayerLoginRequest()); } public override void SendMessage(CommonLang.IO.IExternalizable msg) { } } }