using System; using System.Collections.Generic; using System.Linq; using System.Text; namespace CommonTickBattle.Battle.Local { public interface IConnector { string PlayerUUID { get; } /// <summary> /// 发送给服务器 /// </summary> /// <param name="msg"></param> void Send(TBMessage msg); /// <summary> /// 监听服务器消息 /// </summary> event Action<IConnector, TBMessage> OnReceived; } }