@ECHO OFF :: 设置环境变量 :: Set DataLocation=(本地GameEditor路径) :: :: 参数 :: (prefix):[param]=[value];[param]=[value];[param]=[value]; :: :: MapID 地图的模板ID :: UserID 角色的模板ID :: FolderPath data的目录 :: ResPath AssetBundle等u3d的资源路径 ::Variables definition SET DataLocation=E:\Heros\Client\GameEditors\GameEditor start %cd%/U3DSceneRun.exe -CustomArgs:MapID=100101;UserID=11001;FolderPath=%DataLocation%/;ResPath=file://%DataLocation%