using CommonAI.Zone;
using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Data;
using System.Drawing;
using System.Linq;
using System.Text;
using System.Windows.Forms;

namespace CommonAIEditor
{
    public partial class FormUnitActionDefinition : Form
    {
        private UnitActionDefinitionMap data;

        public UnitActionDefinitionMap Data { get { return data; } }
        
        public FormUnitActionDefinition()
        {
            InitializeComponent();
            this.data = Editor.Instance.UnitActionDefinition.Clone() as UnitActionDefinitionMap;
            this.g2DPropertyGrid1.SetSelectedObject(data);
           // this.g2DPropertyGrid1.ExpandAllGridItems();
            this.Refresh();
        }

        protected override void OnClosing(CancelEventArgs e)
        {
            base.OnClosing(e);
            this.data = g2DPropertyGrid1.GetSelectedValue() as UnitActionDefinitionMap;
        }

        private void button_OK_Click(object sender, EventArgs e)
        {
            this.Close();
        }
    }
}