using CommonAI.Zone.Instance;
using XmdsCommonServer.Plugin;
using XmdsCommonServer.Plugin.XmdsSkillTemplate.Skills;
namespace XmdsCommonSkill.Plugin.Buffs
{
///
/// Description: 移动速度变更.
///
public abstract class XmdsBuff_MoveSpeedChange : XmdsBuffBase
{
///
/// 传负值减速度,传正值加速度.
///
public int ChangePercent = 0;
private int mOpID = 0;
public override void CopyTo(UnitBuff other)
{
var ret = other as XmdsBuff_MoveSpeedChange;
ret.ChangePercent = this.ChangePercent;
base.CopyTo(other);
}
protected override void OnBuffBegin(XmdsCommonServer.Plugin.XmdsVirtual hitter, XmdsCommonServer.Plugin.XmdsVirtual attacker, InstanceUnit.BuffState state)
{
//移动速度变更.
//hitter.AddMoveSpeed(cv);
XmdsVirtual.PropChangeOperation pco = hitter.CreatePropChangeOpertation(this);
pco.Type = XmdsVirtual.UnitAttributeType.MoveSpeed;
pco.Value = ChangePercent * (1 + state.OverlayLevel);
pco.OpType = XmdsVirtual.PropChangeOperation.OperateType.Percent;
mOpID = hitter.AddPropChangeOperation(pco);
XmdsVirtual.FormatLog("BuffBegin : 单位【{0}】,移动速度变更{1}", hitter.mProp.ServerData.BaseInfo.name, ChangePercent);
}
protected override void OnBuffEnd(XmdsCommonServer.Plugin.XmdsVirtual hitter, InstanceUnit.BuffState state, bool replace)
{
//移动速度变更.
hitter.RemovePropChangeOperation(mOpID);
XmdsVirtual.FormatLog("BuffEnd : 单位【{0}】,移动速度变更{1}", hitter.mProp.ServerData.BaseInfo.name, ChangePercent);
}
}
}