using CommonAI.Zone; using System; using System.Collections.Generic; using System.Linq; using System.Text; using XmdsCommon.Plugin; using XmdsCommonServer.Plugin; using XmdsCommonServer.Plugin.XmdsSkillTemplate.DamageCalculator; using XmdsCommonServer.Plugin.XmdsSkillTemplate.Skills; using XmdsCommonServer.XLS.Data; using XmdsCommonSkill.Plugin.Buffs; namespace XmdsCommonSkill.Plugin.FunctionEvent { /// /// PVP加速 /// public class XmdsBattleFunctionEvent_10002 : XmdsBattleFunctionEventBase { public static readonly int EventID = 10002; private int Buff_Value = 0; private int Buff_LifeTime = 0; public override int GetEventID() { return EventID; } protected override bool OnInit() { BuffConfig config = base.GetBuffConfig(); Buff_Value = System.Int32.Parse(config.ValueSet1); Buff_LifeTime = System.Int32.Parse(config.ValueSet2); return XmdsBuffFactory.GetInstance().XmdsBuffPackTest(base.mBuff_ID, XmdsBuffProperties.XmdsBuffAbility.MoveSpeedUp); } protected override void OnTriggerEvent(XmdsVirtual target, XmdsVirtual sender) { XmdsBuffPack pack = XmdsBuffFactory.GetInstance().GetXmdsBuffPack(base.mBuff_ID); XmdsBuff_MoveSpeedUp buff = (XmdsBuff_MoveSpeedUp)pack.GetXmdsBuff(XmdsBuffProperties.XmdsBuffAbility.MoveSpeedUp); buff.ChangePercent = Buff_Value; // 提速1.5倍 BuffTemplate bt = pack.mBuffTemplate; bt.LifeTimeMS = Buff_LifeTime; pack.BindTemplateAndDispose(); target.mUnit.AddBuff(bt, sender.mUnit); } } }