using CommonAI.Zone; using XmdsCommon.Plugin; using XmdsCommonServer.Plugin; using XmdsCommonServer.Plugin.XmdsSkillTemplate.DamageCalculator; using XmdsCommonServer.Plugin.XmdsSkillTemplate.Skills; using XmdsCommonServer.XLS.Data; using XmdsCommonSkill.Plugin.Buffs; namespace XmdsCommonSkill.Plugin.FunctionEvent { /// /// 晕眩(使目标进入晕眩状态持续<$5>秒) /// public class XmdsBattleFunctionEvent_10017 : XmdsBattleFunctionEventBase { public static readonly int EventID = 10017; private int Buff_LifeTime = 0; // buff持续时间. public override int GetEventID() { return EventID; } protected override bool OnInit() { BuffConfig config = base.GetBuffConfig(); Buff_LifeTime = System.Int32.Parse(config.ValueSet1); BuffTemplate bt = XmdsBattleSkill.GetBuffTemplate(base.mBuff_ID, false); return bt.MakeStun; } protected override void OnTriggerEvent(XmdsVirtual target, XmdsVirtual sender) { XmdsBuffPack pack = XmdsBuffFactory.GetInstance().GetXmdsBuffPack(base.mBuff_ID); BuffTemplate bt = pack.mBuffTemplate; bt.IsHarmful = true; bt.LifeTimeMS = Buff_LifeTime; pack.BindTemplateAndDispose(); target.mUnit.AddBuff(bt, sender.mUnit); } } }