using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using XmdsCommonServer.XLS.Data;
using XmdsCommonServer.Plugin;
using XmdsCommonSkill.Plugin.Skills;
using CommonAI.Zone.Formula;
using CommonAI.Data;

namespace XmdsCommonSkill.Plugin.CardSkill
{
	public abstract class CardSkill_1010000 : CardSkill_LiangYiBase
	{
		private static readonly int ID = 1010000;
		public override int SkillID { get { return ID; } }

		/// 伤害倍数: 百分比
		protected static XmdsSkillValue s_ValueSet1;

		protected override void OnGetCardSkillDamage(BattleParams param)
		{
			param.SkillDamagePer = s_ValueSet1.GetValue(param.GameSkill.SkillLevel);
		}

		protected override void OnInitSkillParam()
		{
			XmdsSkillData data = XmdsDataMgr.GetInstance().GetXmdsSkillData(this.SkillID);
			//InitData(data, out s_ValueSet1, XmdsSkillData.XmdsSkillDataKey.ValueSet);
		}
	}
}