using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; using XmdsCommonServer.XLS.Data; using XmdsCommonServer.Plugin; using XmdsCommonSkill.Plugin.Skills; using CommonAI.Zone.Formula; using CommonAI.Data; namespace XmdsCommonSkill.Plugin.CardSkill { public abstract class CardSkill_1010000 : CardSkill_LiangYiBase { private static readonly int ID = 1010000; public override int SkillID { get { return ID; } } /// 伤害倍数: 百分比 protected static XmdsSkillValue s_ValueSet1; protected override void OnGetCardSkillDamage(BattleParams param) { param.SkillDamagePer = s_ValueSet1.GetValue(param.GameSkill.SkillLevel); } protected override void OnInitSkillParam() { XmdsSkillData data = XmdsDataMgr.GetInstance().GetXmdsSkillData(this.SkillID); //InitData(data, out s_ValueSet1, XmdsSkillData.XmdsSkillDataKey.ValueSet); } } }