using CommonAI.Zone; using CommonAI.Zone.Helper; using CommonAI.Zone.Instance; using XmdsCommon.Plugin; using XmdsCommonServer.Plugin; using XmdsCommonServer.XLS.Data; using XmdsCommonSkill.Plugin.Buffs; using static CommonAI.Zone.Instance.InstanceUnit; namespace XmdsCommonSkill.Plugin.Skills.Remedy { /// /// 治疗普攻: /// public class PetSkill_930010 : XmdsSkillBase { private static readonly int ID = 930010; public static XmdsSkillValue DP_1; public override int SkillID {get{return ID;}} protected override void OnSkillDamagePerEvent(BattleParams param) { param.SkillDamagePer = CalDamagePer(DP_1, param.GameSkill.SkillLevel); } protected override void OnSkillLogicEvent(BattleParams param) { } protected override void OnInitSkillParam() { XmdsSkillData data = XmdsDataMgr.GetInstance().GetXmdsSkillData(ID); InitData(data, out DP_1, XmdsSkillData.XmdsSkillDataKey.ValueSet); } } }