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- using CommonAI.Zone.Formula;
- using CommonAI.Zone.Instance;
- using System;
- using XmdsCommon.Message;
- using XmdsCommon.Plugin;
- using XmdsCommonServer.Plugin;
- using XmdsCommonServer.Plugin.XmdsSkillTemplate.DamageCalculator;
- using XmdsCommonServer.Plugin.XmdsSkillTemplate.Skills;
- namespace XmdsCommonSkill.Plugin.Buffs
- {
- //破甲
- public class XmdsBuff_SunderArmor : XmdsBuffBase
- {
- //被顶替的技能ID.
- public int ChangeValue;
- private int OverLayer = 0;
- private int mOpID = 0;
- public override int GetAbilityID()
- {
- return (int)XmdsCommon.Plugin.XmdsBuffProperties.XmdsBuffAbility.Sunder_Armor;
- }
- public override void CopyTo(UnitBuff other)
- {
- var ret = other as XmdsBuff_SunderArmor;
- ret.ChangeValue = this.ChangeValue;
- ret.OverLayer = this.OverLayer;
- base.CopyTo(other);
- }
- protected override void OnBuffBegin(XmdsCommonServer.Plugin.XmdsVirtual hitter, XmdsCommonServer.Plugin.XmdsVirtual attacker, InstanceUnit.BuffState state)
- {
- OverLayer = state.OverlayLevel;
- XmdsVirtual.PropChangeOperation pco = hitter.CreatePropChangeOpertation(this);
- pco.Type = XmdsVirtual.UnitAttributeType.Defence;
- pco.Value = ChangeValue * state.OverlayLevel;
- pco.OpType = XmdsVirtual.PropChangeOperation.OperateType.Percent;
- mOpID = hitter.AddPropChangeOperation(pco);
- }
- protected override int OnBuffHit(XmdsVirtual hitter,
- XmdsVirtual attacker, CommonAI.Zone.Formula.AttackSource source,
- ref XmdsVirtual.AtkResult result)
- {
- XmdsVirtual.PropChangeOperation pco = hitter.CreatePropChangeOpertation(this);
- pco.Type = XmdsVirtual.UnitAttributeType.MoveSpeed;
- pco.Value = ChangeValue * OverLayer;
- pco.OpType = XmdsVirtual.PropChangeOperation.OperateType.Percent;
- //刷新数值
- hitter.UpdatePropChangeOperation(mOpID, pco);
- return base.OnBuffHit(hitter, attacker, source, ref result);
- }
- protected override void OnBuffEnd(XmdsCommonServer.Plugin.XmdsVirtual hitter, InstanceUnit.BuffState state, bool replace)
- {
- hitter.RemovePropChangeOperation(mOpID);
- base.BuffEnd(hitter, state, replace);
- }
- }
- }
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