123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216217218219220221222223224225226227228229230231232233234235236237238 |
- using CommonAI.Zone.Helper;
- using CommonAI.Zone.Instance;
- using XmdsCommonServer.Plugin;
- using XmdsCommonServer.XLS.Data;
- using XmdsCommonSkill.Plugin.Buffs;
- using System;
- using static CommonAI.Zone.Instance.InstanceUnit;
- using XmdsCommon.Plugin;
- using CommonAI.Zone;
- using XmdsCommonServer.Plugin.Units;
- using CommonAI.Zone.Formula;
- using XmdsCommonSkill.Plugin.Skills;
- using XmdsCommonServer.Plugin.XmdsSkillTemplate.DamageCalculator;
- using XmdsCommonSkill.Plugin.Skills.Magic;
- using CommonLang;
- using CommonAI.Data;
- using System.Collections.Generic;
- namespace XmdsCommonSkill.Plugin.PassiveSkills.Magic
- {
-
-
-
- public class Other_100005 : XmdsPassiveSkillBase
- {
-
- public static readonly int ID = 100005;
- private static readonly int BuffID = (int)XmdsBuffBase.XmdsBuffList.PVP_FLAG_DAMAGEREDUCE;
- private static XmdsSkillValue valueSet;
- private static int HIT_DAMAGE = 1;
- private static int HIT_DAMAGE_REDUCE = 0;
- private static int HPRebornInterval = 0;
- private static int NotDamgeAddHPTime = 0;
- private static int HPRebornValue = 0;
- private int mNeedHitTimes = 0;
-
- private int mUUID_1 = 0;
- private int mUUID_2 = 0;
- private int mOpID1 = 0;
-
- private XmdsVirtual mOwner = null;
- private int timePass = 0;
- private long lastHitTime = 0;
- public override int SkillID { get { return ID; } }
- protected override void OnInit(GameSkill skillInfo, XmdsVirtual owner)
- {
- this.mOwner = owner;
- mNeedHitTimes = Math.Max(10, valueSet.GetValue(owner.mUnit.gameServerFlag == 0 ? skillInfo.SkillLevel : owner.mUnit.gameServerFlag));
- XmdsVirtual.PropChangeOperation pco = owner.CreatePropChangeOpertation(null);
- pco.Type = XmdsVirtual.UnitAttributeType.SetMaxHP;
- pco.Value = mNeedHitTimes * HIT_DAMAGE;
- mOpID1 = owner.AddPropChangeOperation(pco);
- mUUID_1 = owner.RegistOnHitDamage(OnHandleHitDmage, skillInfo, true);
- mUUID_2 = owner.RegistTryAddBuffEvent(OnTryAddBuffEvent, skillInfo);
- }
- private float OnHandleHitDmage(float damage, XmdsVirtual hitted, XmdsVirtual attacker, AttackSource source,
- ref XmdsVirtual.AtkResult result, DamageType damageType, GameSkill skill, ref bool isEndDispatch)
- {
- this.lastHitTime = CommonLang.CUtils.localTimeMS;
- isEndDispatch = true;
- if (source.FromSkillType == XmdsSkillType.normalAtk && attacker.mUnit.IsPlayer)
- {
- if(HIT_DAMAGE > 1 && HIT_DAMAGE_REDUCE > 0 && hitted.mUnit.GetBuffByID(BuffID) != null)
- {
- float damageReduce = HIT_DAMAGE * HIT_DAMAGE_REDUCE * XmdsUnitProp.PER;
- return HIT_DAMAGE - damageReduce;
- }
- return HIT_DAMAGE;
- }
- attacker.SendBattleHintNumberB2C(0, XmdsVirtual.UnitHitEventState.Immunity, hitted.mUnit.ID);
- return 0;
- }
- private bool OnTryAddBuffEvent(ref BuffTemplate buff, XmdsVirtual attacker, XmdsVirtual hitter, GameSkill skill)
- {
-
- return (buff.TemplateID == BuffID) ? true : false;
- }
- protected override void OnUpdate(int intervalMS, bool slowRefresh)
- {
- base.OnUpdate(intervalMS, slowRefresh);
-
- long noDamageTimePass = CommonLang.CUtils.localTimeMS - lastHitTime;
- if (mOwner == null || noDamageTimePass < NotDamgeAddHPTime)
- {
- timePass = 0;
- return;
- }
- timePass += intervalMS;
-
- if (mOwner.mUnit.CurrentHP < mOwner.mUnit.MaxHP && timePass > HPRebornInterval)
- {
- timePass = 0;
-
-
- this.mOwner.mUnit.AddHP(HPRebornValue, this.mOwner.mUnit);
- }
- }
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
- protected override void OnInitSkillParam()
- {
- XmdsSkillData data = XmdsDataMgr.GetInstance().GetXmdsSkillData(ID);
- InitData(data, out valueSet, XmdsSkillData.XmdsSkillDataKey.ValueSet);
- XmdsSkillValue valueTemp;
- InitData(data, out valueTemp, XmdsSkillData.XmdsSkillDataKey.ValueSet2);
- HIT_DAMAGE = Math.Max(1, valueTemp.GetValue());
- InitData(data, out valueTemp, XmdsSkillData.XmdsSkillDataKey.ValueSet3);
- HIT_DAMAGE_REDUCE = valueTemp.GetValue();
- InitData(data, out valueTemp, XmdsSkillData.XmdsSkillDataKey.ValueSet4);
- NotDamgeAddHPTime = valueTemp.GetValue() * 1000;
- InitData(data, out valueTemp, XmdsSkillData.XmdsSkillDataKey.ValueSet5);
- HPRebornValue = valueTemp.GetValue();
- InitData(data, out valueTemp, XmdsSkillData.XmdsSkillDataKey.ValueSet6);
- HPRebornInterval = valueTemp.GetValue() * 1000;
- }
- protected override void OnDispose(XmdsVirtual owner)
- {
- owner.UnRegistOnHitDamage(mUUID_1);
- owner.UnRegistTryAddBuffEvent(mUUID_2);
- owner.RemovePropChangeOperation(mOpID1);
- }
- }
- }
|