Boss_90005.cs 1.0 KB

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  1. using CommonAI.Zone;
  2. using CommonAI.Zone.Helper;
  3. using CommonAI.Zone.Instance;
  4. using XmdsCommon.Plugin;
  5. using XmdsCommonServer.Plugin;
  6. using XmdsCommonServer.XLS.Data;
  7. using XmdsCommonSkill.Plugin.Buffs;
  8. using XmdsCommonSkill.Plugin.PassiveSkills.Magic;
  9. using static CommonAI.Zone.Instance.InstanceUnit;
  10. namespace XmdsCommonSkill.Plugin.Skills.Boss
  11. {
  12. /// <summary>
  13. /// boss通用技能 - 小火球
  14. /// </summary>
  15. public class Boss_90005 : XmdsSkillBase
  16. {
  17. /// 技能ID.
  18. private static int ID = 90005;
  19. public static XmdsSkillValue DP_1;
  20. public override int SkillID {get { return ID; }}
  21. protected override void OnSkillDamagePerEvent(BattleParams param)
  22. {
  23. param.SkillDamagePer = CalDamagePer(DP_1, param.GameSkill.SkillLevel);
  24. }
  25. protected override void OnInitSkillParam()
  26. {
  27. XmdsSkillData data = XmdsDataMgr.GetInstance().GetXmdsSkillData(ID);
  28. InitData(data, out DP_1, XmdsSkillData.XmdsSkillDataKey.DmgRate);
  29. }
  30. }
  31. }