Monster_10170402.cs 2.9 KB

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  1. 
  2. using XmdsCommonServer.XLS.Data;
  3. using XmdsCommonServer.Plugin;
  4. using XmdsCommonSkill.Plugin.Buffs;
  5. using XmdsCommonServer.Plugin.XmdsSkillTemplate.Skills;
  6. using CommonAI.Zone;
  7. using XmdsCommon.Plugin;
  8. using XmdsCommonServer.Plugin.XmdsSkillTemplate.DamageCalculator;
  9. namespace XmdsCommonSkill.Plugin.Skills.Monster
  10. {
  11. /// <summary>
  12. /// 兽人督军 - 震击: 对面前所有敌人造成x倍物攻伤害和额外y点物理伤害,减少敌人z点护甲,效果持续10秒.
  13. /// </summary>
  14. public class Monster_10170402 : XmdsSkillBase
  15. {
  16. /// <summary>
  17. /// 技能ID.
  18. /// </summary>
  19. public static int ID = 10170402;
  20. public static XmdsSkillValue DP_1;
  21. public static int Buff_ID = (int)XmdsBuffBase.XmdsBuffList.WU_FANG_DOWN;
  22. public static XmdsSkillValue Buff_Value;
  23. public override int SkillID { get { return ID; } }
  24. protected override void OnSkillDamagePerEvent(BattleParams param)
  25. {
  26. int ret = CalDamagePer(DP_1, param.GameSkill.SkillLevel);
  27. param.SkillDamagePer = ret;
  28. }
  29. protected override void OnRegistEvent()
  30. {
  31. // 命中率.
  32. this.RegistEvent(EventType.HitRateAdd, OnHitRateAddEvent);
  33. base.OnRegistEvent();
  34. }
  35. private void OnHitRateAddEvent(BattleParams param)
  36. {
  37. //命中率提升10000为必中.
  38. param.HitAdd = (int)XmdsDamageCalculator.PERER;
  39. }
  40. protected override void OnSkillLogicEvent(BattleParams param)
  41. {
  42. XmdsBuff_PropChange buff = param.Attacker.GetRegisBuffVirtual(Buff_ID) as XmdsBuff_PropChange;
  43. buff.CurentChangeType = XmdsVirtual.UnitAttributeType.Defence;
  44. buff.IsPercent = false;
  45. BuffTemplate bt = param.Attacker.GetRegistBuff(Buff_ID);
  46. bt.LifeTimeMS = 5000;
  47. int bb = this.GetTargetFormulaValue(param.GameSkill.SkillLevel, Buff_Value);
  48. buff.CurrentValue = -bb / (bt.LifeTimeMS / 1000);
  49. param.Hitter.mUnit.AddBuff(Buff_ID, param.Attacker.mUnit);
  50. }
  51. protected override void OnInit(GameSkill info, XmdsVirtual unit, ref SkillTemplate template)
  52. {
  53. XmdsBuffPack pack = XmdsBuffFactory.GetInstance().GetXmdsBuffPack(Buff_ID);
  54. XmdsBuff_PropChange buff = (XmdsBuff_PropChange)pack.GetXmdsBuff(XmdsBuffProperties.XmdsBuffAbility.PropChange);
  55. BuffTemplate bt = pack.mBuffTemplate;
  56. bt.IsHarmful = true;
  57. pack.BindTemplateAndDispose();
  58. unit.RegistSendBuff(bt);
  59. }
  60. protected override void OnInitSkillParam()
  61. {
  62. XmdsSkillData data = XmdsDataMgr.GetInstance().GetXmdsSkillData(ID);
  63. InitData(data, out DP_1, XmdsSkillData.XmdsSkillDataKey.DmgRate);
  64. InitData(data, out Buff_Value, XmdsSkillData.XmdsSkillDataKey.ValueSet);
  65. }
  66. }
  67. }