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- // Adler32.cs - Computes Adler32 data checksum of a data stream
- // Copyright (C) 2001 Mike Krueger
- //
- // This file was translated from java, it was part of the GNU Classpath
- // Copyright (C) 1999, 2000, 2001 Free Software Foundation, Inc.
- //
- // This program is free software; you can redistribute it and/or
- // modify it under the terms of the GNU General Public License
- // as published by the Free Software Foundation; either version 2
- // of the License, or (at your option) any later version.
- //
- // This program is distributed in the hope that it will be useful,
- // but WITHOUT ANY WARRANTY; without even the implied warranty of
- // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- // GNU General Public License for more details.
- //
- // You should have received a copy of the GNU General Public License
- // along with this program; if not, write to the Free Software
- // Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
- //
- // Linking this library statically or dynamically with other modules is
- // making a combined work based on this library. Thus, the terms and
- // conditions of the GNU General Public License cover the whole
- // combination.
- //
- // As a special exception, the copyright holders of this library give you
- // permission to link this library with independent modules to produce an
- // executable, regardless of the license terms of these independent
- // modules, and to copy and distribute the resulting executable under
- // terms of your choice, provided that you also meet, for each linked
- // independent module, the terms and conditions of the license of that
- // module. An independent module is a module which is not derived from
- // or based on this library. If you modify this library, you may extend
- // this exception to your version of the library, but you are not
- // obligated to do so. If you do not wish to do so, delete this
- // exception statement from your version.
- using System;
- namespace CommonMPQ.SharpZipLib.Checksums
- {
-
- /// <summary>
- /// Computes Adler32 checksum for a stream of data. An Adler32
- /// checksum is not as reliable as a CRC32 checksum, but a lot faster to
- /// compute.
- ///
- /// The specification for Adler32 may be found in RFC 1950.
- /// ZLIB Compressed Data Format Specification version 3.3)
- ///
- ///
- /// From that document:
- ///
- /// "ADLER32 (Adler-32 checksum)
- /// This contains a checksum value of the uncompressed data
- /// (excluding any dictionary data) computed according to Adler-32
- /// algorithm. This algorithm is a 32-bit extension and improvement
- /// of the Fletcher algorithm, used in the ITU-T X.224 / ISO 8073
- /// standard.
- ///
- /// Adler-32 is composed of two sums accumulated per byte: s1 is
- /// the sum of all bytes, s2 is the sum of all s1 values. Both sums
- /// are done modulo 65521. s1 is initialized to 1, s2 to zero. The
- /// Adler-32 checksum is stored as s2*65536 + s1 in most-
- /// significant-byte first (network) order."
- ///
- /// "8.2. The Adler-32 algorithm
- ///
- /// The Adler-32 algorithm is much faster than the CRC32 algorithm yet
- /// still provides an extremely low probability of undetected errors.
- ///
- /// The modulo on unsigned long accumulators can be delayed for 5552
- /// bytes, so the modulo operation time is negligible. If the bytes
- /// are a, b, c, the second sum is 3a + 2b + c + 3, and so is position
- /// and order sensitive, unlike the first sum, which is just a
- /// checksum. That 65521 is prime is important to avoid a possible
- /// large class of two-byte errors that leave the check unchanged.
- /// (The Fletcher checksum uses 255, which is not prime and which also
- /// makes the Fletcher check insensitive to single byte changes 0 -
- /// 255.)
- ///
- /// The sum s1 is initialized to 1 instead of zero to make the length
- /// of the sequence part of s2, so that the length does not have to be
- /// checked separately. (Any sequence of zeroes has a Fletcher
- /// checksum of zero.)"
- /// </summary>
- /// <see cref="CommonMPQ.SharpZipLib.Zip.Compression.Streams.InflaterInputStream"/>
- /// <see cref="CommonMPQ.SharpZipLib.Zip.Compression.Streams.DeflaterOutputStream"/>
- public sealed class Adler32 : IChecksum
- {
- /// <summary>
- /// largest prime smaller than 65536
- /// </summary>
- const uint BASE = 65521;
-
- /// <summary>
- /// Returns the Adler32 data checksum computed so far.
- /// </summary>
- public long Value {
- get {
- return checksum;
- }
- }
-
- /// <summary>
- /// Creates a new instance of the Adler32 class.
- /// The checksum starts off with a value of 1.
- /// </summary>
- public Adler32()
- {
- Reset();
- }
-
- /// <summary>
- /// Resets the Adler32 checksum to the initial value.
- /// </summary>
- public void Reset()
- {
- checksum = 1;
- }
-
- /// <summary>
- /// Updates the checksum with a byte value.
- /// </summary>
- /// <param name="value">
- /// The data value to add. The high byte of the int is ignored.
- /// </param>
- public void Update(int value)
- {
- // We could make a length 1 byte array and call update again, but I
- // would rather not have that overhead
- uint s1 = checksum & 0xFFFF;
- uint s2 = checksum >> 16;
-
- s1 = (s1 + ((uint)value & 0xFF)) % BASE;
- s2 = (s1 + s2) % BASE;
-
- checksum = (s2 << 16) + s1;
- }
-
- /// <summary>
- /// Updates the checksum with an array of bytes.
- /// </summary>
- /// <param name="buffer">
- /// The source of the data to update with.
- /// </param>
- public void Update(byte[] buffer)
- {
- if ( buffer == null ) {
- throw new ArgumentNullException("buffer");
- }
- Update(buffer, 0, buffer.Length);
- }
-
- /// <summary>
- /// Updates the checksum with the bytes taken from the array.
- /// </summary>
- /// <param name="buffer">
- /// an array of bytes
- /// </param>
- /// <param name="offset">
- /// the start of the data used for this update
- /// </param>
- /// <param name="count">
- /// the number of bytes to use for this update
- /// </param>
- public void Update(byte[] buffer, int offset, int count)
- {
- if (buffer == null) {
- throw new ArgumentNullException("buffer");
- }
-
- if (offset < 0) {
- #if NETCF_1_0
- throw new ArgumentOutOfRangeException("offset");
- #else
- throw new ArgumentOutOfRangeException("offset", "cannot be negative");
- #endif
- }
- if ( count < 0 )
- {
- #if NETCF_1_0
- throw new ArgumentOutOfRangeException("count");
- #else
- throw new ArgumentOutOfRangeException("count", "cannot be negative");
- #endif
- }
- if (offset >= buffer.Length)
- {
- #if NETCF_1_0
- throw new ArgumentOutOfRangeException("offset");
- #else
- throw new ArgumentOutOfRangeException("offset", "not a valid index into buffer");
- #endif
- }
-
- if (offset + count > buffer.Length)
- {
- #if NETCF_1_0
- throw new ArgumentOutOfRangeException("count");
- #else
- throw new ArgumentOutOfRangeException("count", "exceeds buffer size");
- #endif
- }
- //(By Per Bothner)
- uint s1 = checksum & 0xFFFF;
- uint s2 = checksum >> 16;
-
- while (count > 0) {
- // We can defer the modulo operation:
- // s1 maximally grows from 65521 to 65521 + 255 * 3800
- // s2 maximally grows by 3800 * median(s1) = 2090079800 < 2^31
- int n = 3800;
- if (n > count) {
- n = count;
- }
- count -= n;
- while (--n >= 0) {
- s1 = s1 + (uint)(buffer[offset++] & 0xff);
- s2 = s2 + s1;
- }
- s1 %= BASE;
- s2 %= BASE;
- }
-
- checksum = (s2 << 16) | s1;
- }
-
- #region Instance Fields
- uint checksum;
- #endregion
- }
- }
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