G2DProgressDialog.Designer.cs 3.8 KB

1234567891011121314151617181920212223242526272829303132333435363738394041424344454647484950515253545556575859606162636465666768697071727374757677787980818283848586878889909192939495969798
  1. namespace CommonFroms.G2D
  2. {
  3. partial class G2DProgressDialog
  4. {
  5. /// <summary>
  6. /// Required designer variable.
  7. /// </summary>
  8. private System.ComponentModel.IContainer components = null;
  9. /// <summary>
  10. /// Clean up any resources being used.
  11. /// </summary>
  12. /// <param name="disposing">true if managed resources should be disposed; otherwise, false.</param>
  13. protected override void Dispose(bool disposing)
  14. {
  15. if (disposing && (components != null))
  16. {
  17. components.Dispose();
  18. }
  19. base.Dispose(disposing);
  20. }
  21. #region Windows Form Designer generated code
  22. /// <summary>
  23. /// Required method for Designer support - do not modify
  24. /// the contents of this method with the code editor.
  25. /// </summary>
  26. private void InitializeComponent()
  27. {
  28. this.components = new System.ComponentModel.Container();
  29. this.progressBar1 = new System.Windows.Forms.ProgressBar();
  30. this.textBox1 = new System.Windows.Forms.TextBox();
  31. this.timer1 = new System.Windows.Forms.Timer(this.components);
  32. this.btnClose = new System.Windows.Forms.Button();
  33. this.SuspendLayout();
  34. //
  35. // progressBar1
  36. //
  37. this.progressBar1.Location = new System.Drawing.Point(12, 12);
  38. this.progressBar1.Name = "progressBar1";
  39. this.progressBar1.Size = new System.Drawing.Size(454, 23);
  40. this.progressBar1.TabIndex = 0;
  41. //
  42. // textBox1
  43. //
  44. this.textBox1.Location = new System.Drawing.Point(12, 41);
  45. this.textBox1.Name = "textBox1";
  46. this.textBox1.ReadOnly = true;
  47. this.textBox1.Size = new System.Drawing.Size(454, 21);
  48. this.textBox1.TabIndex = 1;
  49. //
  50. // timer1
  51. //
  52. this.timer1.Enabled = true;
  53. this.timer1.Tick += new System.EventHandler(this.timer1_Tick);
  54. //
  55. // btnClose
  56. //
  57. this.btnClose.Anchor = ((System.Windows.Forms.AnchorStyles)((System.Windows.Forms.AnchorStyles.Bottom | System.Windows.Forms.AnchorStyles.Right)));
  58. this.btnClose.Location = new System.Drawing.Point(392, 65);
  59. this.btnClose.Name = "btnClose";
  60. this.btnClose.Size = new System.Drawing.Size(74, 25);
  61. this.btnClose.TabIndex = 2;
  62. this.btnClose.Text = "Close";
  63. this.btnClose.UseVisualStyleBackColor = true;
  64. this.btnClose.Visible = false;
  65. this.btnClose.Click += new System.EventHandler(this.btnClose_Click);
  66. //
  67. // G2DProgressDialog
  68. //
  69. this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.None;
  70. this.ClientSize = new System.Drawing.Size(478, 102);
  71. this.ControlBox = false;
  72. this.Controls.Add(this.btnClose);
  73. this.Controls.Add(this.textBox1);
  74. this.Controls.Add(this.progressBar1);
  75. this.MaximizeBox = false;
  76. this.MinimizeBox = false;
  77. this.Name = "G2DProgressDialog";
  78. this.ShowInTaskbar = false;
  79. this.StartPosition = System.Windows.Forms.FormStartPosition.CenterParent;
  80. this.Text = "G2DProgressDialog";
  81. this.TopMost = true;
  82. this.FormClosing += new System.Windows.Forms.FormClosingEventHandler(this.G2DProgressDialog_FormClosing);
  83. this.ResumeLayout(false);
  84. this.PerformLayout();
  85. }
  86. #endregion
  87. private System.Windows.Forms.ProgressBar progressBar1;
  88. private System.Windows.Forms.TextBox textBox1;
  89. private System.Windows.Forms.Timer timer1;
  90. private System.Windows.Forms.Button btnClose;
  91. }
  92. }