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- using System;
- using System.Collections.Generic;
- using System.Linq;
- using System.Text;
- using UnityEngine;
- namespace CommonUnity3D.UGUI
- {
- public class DisplayNodeBehaviour : MonoBehaviour
- {
- public bool IsEnable = false;
- public bool IsEnableChildren = false;
- public bool IsInteractive = false;
- public float Alpha = 1f;
- public bool IsGray = false;
- internal DisplayNode mBinding;
- public DisplayNode Binding { get { return mBinding; } }
- protected virtual void OnDestroy()
- {
- mBinding = null;
- }
- }
- }
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