123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203 |
- using CommonLang;
- using System;
- using System.Collections.Generic;
- using System.Linq;
- using System.Text;
- namespace TestCDNBenchMark
- {
-
-
-
- public class ItemBase
- {
- public int itemId;
- public string itemIcon;
- public long itemName;
- public int itemType;
- public int itemColor;
- public int itemBind;
- public int itemStore;
- public int stackNum;
- public long itemDesc;
- public int itemPeriod;
- public int itemPrice;
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
- }
-
-
-
- public enum ItemType
- {
- BASIC = 0,
- RES = 1,
- EQUIP = 2,
- DRESS = 3,
- STUFF = 4,
- GEM = 5,
- PROP = 6,
- SUPPLY = 7,
- TASK = 8,
- OTHER = 9
- }
-
-
-
- public class EquipDecompos
- {
- public int id;
- public int num;
- }
-
-
-
- public class GemNeed
- {
- public int id;
- public int num;
- }
-
-
-
- public class Property
- {
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
- }
-
-
-
- public class Equip : ItemBase
- {
- public int equipId;
- public int equipProf;
- public int equipPlace;
- public int equipStrenLv;
- public string effect3d;
- public int equipGroup;
- public List<EquipDecompos> equipDecom = new List<EquipDecompos>();
- public HashMap<string, GemNeed> gems = new HashMap<string, GemNeed>();
- public int[] equipExtraList;
- public int equipShroffCost;
- public int[] equipGemList;
- public int equipHp;
- public int equipAtk;
- public int equipDef;
- public int equipBreakDef;
- public int equipCrit;
- public int equipDecrit;
- public int equipAddDam;
- public int equipMinDam;
- public int equipHit;
- public int equipDodge;
- public int equipVamp;
- public int equipIncDamPer;
- public int equipDecDamPer;
-
-
-
-
-
-
-
-
-
-
-
-
- }
-
-
-
- public class NewProp : ItemBase
- {
- public int propId;
- public int useLv;
- public int funType;
- public int[] funCoe;
- }
-
-
-
- public class Gem : ItemBase
- {
- public int gemId;
- public int gemLv;
- public List<GemNeed> upgradeCost = new List<GemNeed>();
- public int taigetId;
- public int gemHp;
- public int gemAtk;
- public int gemDef;
- public int gemBreakDef;
- public int gemCrit;
- public int gemDecrit;
- public int gemAddDam;
- public int gemMinDam;
- public int gemHit;
- public int gemDodge;
- public int gemVamp;
- public int gemIncDamPer;
- public int gemDecDamPer;
- }
- }
|