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- using CommonAI.Data;
- using CommonAI.Zone;
- using CommonAI.Zone.Formula;
- using CommonLang;
- using System;
- using System.Collections.Generic;
- using System.Linq;
- using System.Text;
- using System.Threading.Tasks;
- using XmdsCommon.Plugin;
- using XmdsCommonServer.Plugin;
- using XmdsCommonServer.XLS.Data;
- using XmdsCommonSkill.Plugin.Skills;
- namespace XmdsCommonSkill.Plugin.CardSkill
- {
- /// <summary>
- /// 向前丢出直线移动的火焰旋风,造成攻击力x%的伤害,(根据朱雀球数2/3/4,对应直线前进数量1/3/5)。根据造成的伤害吸血(吸血百分比为y%,按算完减伤后实际造成的伤害来算吸血,击中多个单位则算多次吸血 )
- /// </summary>
- public class CardSkill_1220020 : CardSkill_ZhuQuBase
- {
- private static readonly int ID = 1220020;
- public override int SkillID { get { return ID; } }
- //多种不同形态法术id
- protected static XmdsSkillValue s_TalentData;
- // 伤害系数1,2,3
- protected static XmdsSkillValue s_ValueSet1;
- // 吸血系数1,2,3
- protected static XmdsSkillValue s_ValueSet2;
- protected override void OnInit(GameSkill info, XmdsVirtual unit, ref SkillTemplate template)
- {
- base.OnInit(info, unit, ref template);
- unit.RegistOnHitOther(OnHandleHitOther, info);
- }
- protected override void OnGetCardSkillDamage(BattleParams param)
- {
- param.SkillDamagePer = s_ValueSet1.GetValue(param.GameSkill.SkillLevel, param.AtkProp.DamagePerID);
- }
- public override void OnTriggerCardSkill(XmdsVirtual player, XmdsVirtual hitter, AttackSource source, CardSkillData skillData, int sameNums)
- {
- base.unitLaunchSpell(player, hitter, this.GetEffectID(skillData.skilLv, sameNums));
- }
- public override int GetEffectID(int skillLv, int sameNums)
- {
- return s_TalentData.GetValue(skillLv, sameNums - 1);
- }
- protected float OnHandleHitOther(float damage, XmdsVirtual hitted, XmdsVirtual attacker, AttackSource source,
- ref XmdsVirtual.AtkResult result, DamageType damageType, GameSkill skill, ref bool isEndDispatch)
- {
- if(damage > 0)
- {
- int addHP = Math.Max(1, CUtils.CastInt(damage * XmdsUnitProp.PER * s_ValueSet2.GetValue(skill.SkillLevel, base.GetTriggerSameCards() - 1)));
- // 攻击吸血
- attacker.mUnit.AddHP(addHP, attacker.mUnit);
- }
- return damage;
- }
- protected override void OnInitSkillParam()
- {
- XmdsSkillData data = XmdsDataMgr.GetInstance().GetXmdsSkillData(this.SkillID);
- InitData(data, out s_TalentData, XmdsSkillData.XmdsSkillDataKey.TalentData);
- InitData(data, out s_ValueSet1, XmdsSkillData.XmdsSkillDataKey.ValueSet);
- InitData(data, out s_ValueSet2, XmdsSkillData.XmdsSkillDataKey.ValueSet2);
- }
- }
- }
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