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- using CommonAI.Data;
- using CommonAI.Zone;
- using CommonAI.Zone.Formula;
- using CommonAI.Zone.Helper;
- using CommonAI.Zone.Instance;
- using CommonLang;
- using XmdsCommon.Plugin;
- using XmdsCommonServer.Plugin;
- using XmdsCommonServer.Plugin.XmdsSkillTemplate.DamageCalculator;
- using XmdsCommonServer.XLS.Data;
- using XmdsCommonSkill.Plugin.Buffs;
- namespace XmdsCommonSkill.Plugin.Skills.Magic
- {
- /// <summary>
- /// 二技能 : 2-2(被命中敌人获得内伤,攻击者再次对他造成技能伤害时会使他爆发内伤,造成一次额外伤害并清除内伤效果)
- /// </summary>
- public class Magic_310220 : Magic_310210
- {
- /// 技能ID.
- private static int ID = 310220;
- //额外伤害系数
- protected XmdsSkillValue mValueSet3;
- public static int Buff_ID_2_2 = (int)XmdsBuffBase.XmdsBuffList.ATTACK_UP_FS_2_2;
- public override int SkillID { get { return ID; } }
- protected override void OnInit(GameSkill info, XmdsVirtual unit, ref SkillTemplate template)
- {
- base.OnInit(info, unit, ref template);
- XmdsBuffPack pack = XmdsBuffFactory.GetInstance().GetXmdsBuffPack(Buff_ID_2_2);
- var buf = pack.GetXmdsBuff(XmdsBuffProperties.XmdsBuffAbility.Brand_1) as XmdsBuff_Brand_1;
- buf.BuffValue = 0;
- buf.damgeIngoreTimes = 1;
- BuffTemplate bt = pack.mBuffTemplate;
- bt.IsHarmful = true;
- bt.LifeTimeMS = mValueSet3.GetValue(info.TalentSkillLevel2, 2);
- pack.BindTemplateAndDispose();
- unit.RegistSendBuff(bt);
- unit.RegistOnHitOther(OnHandleOnHitOther, info);
- }
- protected override void OnSkillDataChange(GameSkill gs, XmdsVirtual unit)
- {
- base.OnSkillDataChange(gs, unit);
- var bt = unit.GetRegistBuff(Buff_ID_2_2);
- bt.LifeTimeMS = mValueSet3.GetValue(gs.TalentSkillLevel2, 2);
- }
- //单位受击
- private float OnHandleOnHitOther(float damage, XmdsVirtual hitter, XmdsVirtual attacker, AttackSource source,
- ref XmdsVirtual.AtkResult result, DamageType damageType, GameSkill skill, ref bool isEndDispatch)
- {
- var buf = attacker.GetRegisBuffVirtual(Buff_ID_2_2) as XmdsBuff_Brand_1;
- int baseDamage = CUtils.CastInt(attacker.MirrorProp.GetFinalAttack(hitter.mUnit.IsMonster) * XmdsUnitProp.PER * mValueSet3.GetValue(skill.TalentSkillLevel2, 1));
- buf.BuffValue = XmdsDamageCalculator.GetDamage(baseDamage, attacker, hitter, source);
-
- hitter.mUnit.AddBuff(Buff_ID_2_2, attacker.mUnit);
- return damage;
- }
- protected override void OnInitConfig()
- {
- XmdsSkillData data = XmdsDataMgr.GetInstance().GetXmdsSkillData(ID);
- InitData(data, out mValueSet1, XmdsSkillData.XmdsSkillDataKey.ValueSet);
- InitData(data, out mValueSet2, XmdsSkillData.XmdsSkillDataKey.ValueSet2);
- InitData(data, out mValueSet3, XmdsSkillData.XmdsSkillDataKey.ValueSet3);
- //扩展
- InitData(data, out mValueSet8, XmdsSkillData.XmdsSkillDataKey.ValueSet8);
- }
- }
- }
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