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- using CommonAI.Zone;
- using XmdsCommon.Plugin;
- using XmdsCommonServer.Plugin;
- using CommonAI.Zone.Instance;
- using System;
- using System.Collections.Generic;
- using XmdsCommonServer.XLS.Data;
- using XmdsCommonSkill.Plugin.Buffs;
- using CommonLang;
- namespace XmdsCommonSkill.Plugin.Skills.Monster
- {
- /// <summary>
- /// 萨隆 - 突袭: 突进到当前仇恨第2-5的玩家身边,对其造成x倍物攻伤害和额外y点物理伤害.
- /// 并使其被沉默3秒,同时清空自身仇恨.
- /// </summary>
- public class Monster_6061002 : XmdsSkillBase
- {
- public static int ID = 6061002;
- public static XmdsSkillValue DP_1;
- public static int Buff_ID = (int)XmdsBuffBase.XmdsBuffList.CHEN_MO;
- public override int SkillID { get { return ID; } }
- protected override void OnSkillDamagePerEvent(BattleParams param)
- {
- int ret = CalDamagePer(DP_1, param.GameSkill.SkillLevel);
- param.SkillDamagePer = ret;
- }
- protected override void OnInit(GameSkill info, XmdsVirtual unit, ref SkillTemplate template)
- {
- //技能技能初始化,常用作为修改BUFF能力等等.
- XmdsBuffPack pack = XmdsBuffFactory.GetInstance().GetXmdsBuffPack(Buff_ID);
- XmdsBuff_Silent buff = (XmdsBuff_Silent)pack.GetXmdsBuff(XmdsBuffProperties.XmdsBuffAbility.Silent);
- BuffTemplate bt = pack.mBuffTemplate;
- bt.IsHarmful = true;
- pack.BindTemplateAndDispose();
- unit.RegistSendBuff(bt);
- //施放技能监听.
- unit.RegistTryLaunchSkillEvent(OnTryLaunchSkillEventHandle, info, false);
- unit.RegistLaunchSkillOver(OnLaunchSkillOver, info, false);
- }
- protected virtual bool OnTryLaunchSkillEventHandle(GameSkill skillInfo, ref InstanceUnit.SkillState skill, XmdsVirtual launcher, ref InstanceUnit.LaunchSkillParam param)
- {
- using (var tempLt = ListObjectPool<CommonAI.Zone.Helper.HateSystem.HateInfo>.AllocAutoRelease())
- {
- //获取仇恨2到5的单位.
- launcher.mHateSystem.GetHateList(tempLt);
- //数组下标从0开始故(2-5)=》(1-5).
- int index = launcher.mUnit.RandomN.Next(1, 5);
- if (tempLt != null && tempLt.Count > 0)
- {
- if (index >= tempLt.Count)
- {
- index = tempLt.Count - 1;
- index = Math.Max(0, index);
- }
- var info = tempLt[index];
- if (info != null && info.Unit != null)
- {
- param.TargetUnitID = info.Unit.ID;
- }
- }
- }
- return true;
- }
- //攻击监听.
- protected virtual int OnLaunchSkillOver(GameSkill info, XmdsCommonServer.Plugin.XmdsVirtual attacker, CommonAI.Zone.Instance.InstanceUnit.SkillState state)
- {
- if (state.Data.ID == SkillID)
- {
- //清空列表里的仇恨值.
- attacker.mHateSystem.ClearAllThreatValue();
- }
- return 0;
- }
- protected override void OnSkillLogicEvent(BattleParams param)
- {
- BuffTemplate bt = param.Attacker.GetRegistBuff(Buff_ID);
- bt.LifeTimeMS = 5000;
- param.Hitter.mUnit.AddBuff(Buff_ID, param.Attacker.mUnit);
- }
- protected override void OnInitSkillParam()
- {
- XmdsSkillData data = XmdsDataMgr.GetInstance().GetXmdsSkillData(ID);
- InitData(data, out DP_1, XmdsSkillData.XmdsSkillDataKey.DmgRate);
- }
- }
- }
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