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- using CommonAI.Zone;
- using XmdsCommon.Plugin;
- using XmdsCommonSkill.Plugin.Buffs;
- using XmdsCommonServer.Plugin;
- using XmdsCommonServer.Plugin.XmdsSkillTemplate.Skills;
- using XmdsCommonServer.XLS.Data;
- using XmdsCommonServer.Plugin.XmdsSkillTemplate.DamageCalculator;
- using CommonLang;
- namespace XmdsCommonSkill.Plugin.Skills.Hunter
- {
- /// <summary>
- /// 重伤: 使自动射击在命中敌人时,x%概率造成敌人受伤,x秒内总共流失对方x%生命,流血期间敌人受到的治疗效果降低x%.
- /// </summary>
- public class Hunter_402010 : Hunter_400010
- {
- public static new int ID = 402010;
- /// 点燃BUFFID.
- public static int Buff_ID = (int)XmdsBuffBase.XmdsBuffList.ZHONG_SHANG;
- public static XmdsSkillValue BuffDamageHP;
- /// BUFF伤害 - 治疗效果下降.
- public static XmdsSkillValue BuffDamageTreat;
- public override int SkillID { get { return ID; } }
- protected override void OnSkillLogicEvent(BattleParams param)
- {
- // 流血
- UnitBuff ub = param.Attacker.GetRegisBuffVirtual(Buff_ID, 0);
- if (ub != null)
- {
- XmdsBuff_Bleed buff = ub as XmdsBuff_Bleed;
- int bb = this.GetTargetFormulaValue(param.Attacker.SkillHelper.GetGameSkill(SkillID).TalentSkillLevel1, BuffDamageHP);
- bb = CUtils.CastInt(bb / XmdsDamageCalculator.PERER * param.Hitter.MirrorProp.MaxHP);
- buff.ChangeValue = bb / 5;
- }
- // 治疗效果
- XmdsBuff_PropChange bf = param.Attacker.GetRegisBuffVirtual(Buff_ID, 1) as XmdsBuff_PropChange;
- bf.CurentChangeType = XmdsVirtual.UnitAttributeType.HealEffect;
- bf.IsPercent = true;
- bf.CurrentValue = -this.GetTargetFormulaValue(param.GameSkill.TalentSkillLevel1, BuffDamageTreat);
- // 设置buff时长
- BuffTemplate bt = param.Attacker.GetRegistBuff(Buff_ID);
- bt.LifeTimeMS = 5000;
- // 上buff
- param.Hitter.mUnit.AddBuff(Buff_ID, param.Attacker.mUnit);
- }
- /// <summary>
- /// 初始化.
- /// </summary>
- /// <param name="info"></param>
- /// <param name="unit"></param>
- /// <param name="template"></param>
- protected override void OnInit(GameSkill info, XmdsVirtual unit, ref SkillTemplate template)
- {
- XmdsBuffPack pack = XmdsBuffFactory.GetInstance().GetXmdsBuffPack(Buff_ID);
- XmdsBuff_Bleed buff = (XmdsBuff_Bleed)pack.GetXmdsBuff(XmdsBuffProperties.XmdsBuffAbility.Bleed);
- BuffTemplate bt = pack.mBuffTemplate;
- bt.IsHarmful = true;
- pack.BindTemplateAndDispose();
- unit.RegistSendBuff(bt);
- base.OnInit(info, unit, ref template);
- }
- protected override void OnInitSkillParam()
- {
- base.OnInitSkillParam();
- XmdsSkillData data = XmdsDataMgr.GetInstance().GetXmdsSkillData(ID);
- InitData(data, out BuffDamageHP, XmdsSkillData.XmdsSkillDataKey.ValueSet);
- InitData(data, out BuffDamageTreat, XmdsSkillData.XmdsSkillDataKey.ValueSet2);
- }
- }
- }
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