Pet_8200104.cs 1.7 KB

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  1. using CommonAI.Zone;
  2. using System;
  3. using System.Collections.Generic;
  4. using System.Linq;
  5. using System.Text;
  6. using XmdsCommon.Plugin;
  7. using XmdsCommonServer.Plugin;
  8. using XmdsCommonServer.XLS.Data;
  9. using XmdsCommonSkill.Plugin.Buffs;
  10. namespace XmdsCommonSkill.Plugin.Skills.Pet
  11. {
  12. /// <summary>
  13. /// 沉睡 瞬发 使一名敌人陷入沉睡<$4>秒,沉睡期间敌人无法移动也无法攻击 一个沉睡的BUFF
  14. /// </summary>
  15. class Pet_8200104 : XmdsSkillBase
  16. {
  17. public static int ID = 8200104;
  18. public static int Buff_ID = (int)Buffs.XmdsBuffBase.XmdsBuffList.SLEEP;
  19. public override int SkillID { get { return ID; } }
  20. protected override void OnInit(GameSkill info, XmdsVirtual unit, ref SkillTemplate template)
  21. {
  22. XmdsBuffPack pack = XmdsBuffFactory.GetInstance().GetXmdsBuffPack(Buff_ID);
  23. XmdsBuff_Stun buff = (XmdsBuff_Stun)pack.GetXmdsBuff(XmdsBuffProperties.XmdsBuffAbility.STUN);
  24. BuffTemplate bt = pack.mBuffTemplate;
  25. bt.IsHarmful = true;
  26. pack.BindTemplateAndDispose();
  27. unit.RegistSendBuff(bt);
  28. }
  29. protected override void OnSkillLogicEvent(BattleParams param)
  30. {
  31. // 没伤害.
  32. param.UseDamageType = CommonAI.Data.DamageType.None;
  33. XmdsBuff_Stun buff = param.Attacker.GetRegisBuffVirtual(Buff_ID) as XmdsBuff_Stun;
  34. BuffTemplate bt = param.Attacker.GetRegistBuff(Buff_ID);
  35. bt.LifeTimeMS = 5000;
  36. param.Hitter.mUnit.AddBuff(Buff_ID, param.Attacker.mUnit);
  37. }
  38. protected override void OnInitSkillParam()
  39. {
  40. }
  41. }
  42. }