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- using CommonAI.Zone;
- using CommonAI.Zone.Helper;
- using CommonAI.Zone.Instance;
- using CommonLang;
- using System;
- using XmdsCommon.Plugin;
- using XmdsCommonServer.Plugin;
- using XmdsCommonServer.XLS.Data;
- using XmdsCommonSkill.Plugin.Buffs;
- using XmdsCommonSkill.Plugin.PassiveSkills.Magic;
- using static CommonAI.Zone.Instance.InstanceUnit;
- using static XmdsCommonSkill.Plugin.Buffs.XmdsBuff_SwordShadow;
- namespace XmdsCommonSkill.Plugin.Skills.Magic
- {
- /// <summary>
- /// 其他技能
- /// </summary>
- public class Other_100001 : XmdsSkillBase
- {
- public static readonly int ID = 100001;
- public static XmdsSkillValue valueSet_1;
- public override int SkillID {get { return ID; }}
- protected override bool OnSkillFinalDamageModifyEvent(BattleParams param)
- {
- param.HitDamge = CUtils.CastInt(param.Hitter.mUnit.MaxHP * 0.02);
- return true;
- }
- }
- }
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