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- using CommonAI.Zone;
- using CommonAI.Zone.Helper;
- using CommonAI.Zone.Instance;
- using System;
- using System.Diagnostics;
- using XmdsCommon.Plugin;
- using XmdsCommonServer.Plugin;
- using XmdsCommonServer.Plugin.XmdsSkillTemplate.Skills;
- using XmdsCommonServer.XLS.Data;
- using XmdsCommonSkill.Plugin.Buffs;
- namespace XmdsCommonSkill.Plugin.Skills.Remedy
- {
- /// <summary>
- /// 治疗, 三技能 3- 4(此技能打中敌人后的第一下普攻会造成一个等范围的飞花伤害,飞花伤害为此技能伤害的X%+基础普攻(不暴击))
- /// </summary>
- public class Remedy_510340 : Remedy_510300
- {
- public static readonly int ID = 510340;
- public static readonly int Buff_ID_3_4 = (int)XmdsBuffBase.XmdsBuffList.REMEDY_3_4_TAG;
- public override int SkillID { get { return ID; } }
- protected XmdsSkillValue valueSet2;
- //扩展,飞花标记时间
- protected XmdsSkillValue valueSet5;
- // 数值
- public int normalAtkDmgAddition;
-
- //用于区别父类与子类的,不算玩家独有数据
- protected bool firstHitAddBuf = true;
- private bool isFirstHitPlayer = true;
- protected override void OnSkillDamagePerEvent(BattleParams param)
- {
- if(param.AtkProp.DamagePerID == 1)
- {
- base.OnSkillDamagePerEvent(param);
- }
- else
- {
- param.SkillDamagePer = CalDamagePer(valueSet2, param.GameSkill.TalentSkillLevel1);
- }
- }
- protected override void OnInit(GameSkill info, XmdsVirtual unit, ref SkillTemplate template)
- {
- base.OnInit(info, unit, ref template);
- XmdsBuffPack pack = XmdsBuffFactory.GetInstance().GetXmdsBuffPack(Buff_ID_3_4);
- BuffTemplate bt = pack.mBuffTemplate;
- bt.IsHarmful = false;
- bt.LifeTimeMS = valueSet5.GetValue(info.TalentSkillLevel1);
-
- pack.BindTemplateAndDispose();
- unit.RegistSendBuff(bt);
- unit.RegistLaunchSkillOver(OnLaunchSkillOver, info);
- this.normalAtkDmgAddition = valueSet2.GetValue(info.TalentSkillLevel1);
- }
- public override int GetSkillValue(AbstractSkillType type)
- {
- return this.normalAtkDmgAddition;
- }
- protected override void OnSkillDataChange(GameSkill gs, XmdsVirtual unit)
- {
- base.OnSkillDataChange(gs, unit);
- this.normalAtkDmgAddition = valueSet2.GetValue(gs.TalentSkillLevel1);
- var bt = unit.GetRegistBuff(Buff_ID_3_4);
- bt.LifeTimeMS = valueSet5.GetValue(gs.TalentSkillLevel1);
- }
- private int OnLaunchSkillOver(GameSkill info, XmdsCommonServer.Plugin.XmdsVirtual launcher, CommonAI.Zone.Instance.InstanceUnit.SkillState state)
- {
- this.isFirstHitPlayer = true;
- return 0;
- }
- protected override void OnSkillLogicEvent(BattleParams param)
- {
- base.OnSkillLogicEvent(param);
- if (this.isFirstHitPlayer && firstHitAddBuf)
- {
- this.isFirstHitPlayer = false;
- //自己给自己加一个标记buff
- param.Attacker.mUnit.AddBuff(Buff_ID_3_4, param.Attacker.mUnit);
- }
- }
- protected override void OnInitOver(XmdsVirtual unit, GameSkill info)
- {
- unit.ReInitOverBaseSkill(info);
- }
- protected override void OnInitConfig()
- {
- XmdsSkillData data = XmdsDataMgr.GetInstance().GetXmdsSkillData(ID);
- base.InitBaseConfig(data);
- InitData(data, out valueSet, XmdsSkillData.XmdsSkillDataKey.ValueSet);
- InitData(data, out valueSet2, XmdsSkillData.XmdsSkillDataKey.ValueSet2);
- // 扩展配置
- InitData(data, out valueSet5, XmdsSkillData.XmdsSkillDataKey.ValueSet5);
- }
- }
- }
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