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- using CommonAI.Zone;
- using CommonAI.Zone.Helper;
- using CommonAI.Zone.Instance;
- using XmdsCommon.Plugin;
- using XmdsCommonServer.Plugin;
- using XmdsCommonServer.XLS.Data;
- using XmdsCommonSkill.Plugin.Buffs;
- namespace XmdsCommonSkill.Plugin.Skills.Remedy
- {
- /// <summary>
- /// 治疗, 五技能 5-2(减伤n%,自身治疗技能的治疗量增幅)
- /// </summary>
- public class Remedy_510520 : Remedy_510510
- {
- private static readonly int ID = 510520;
- private static readonly int BuffID_5_2 = (int)XmdsBuffBase.XmdsBuffList.REMEDY_5_2_PROPCHG;
- public override int SkillID { get { return ID; } }
- //治疗增幅
- public XmdsSkillValue valueSet3;
- protected override void OnInit(GameSkill info, XmdsVirtual unit, ref SkillTemplate template)
- {
- base.OnInit(info, unit, ref template);
- // Buff1修改
- var pack = XmdsBuffFactory.GetInstance().GetXmdsBuffPack(BuffID_5_2);
- var buff1 = pack.GetXmdsBuff(0) as XmdsBuff_PropChange;
- buff1.CurentChangeType = XmdsVirtual.UnitAttributeType.AllDmgReduce;
- buff1.CurrentValue = valueSet3.GetValue(info.TalentSkillLevel2, 1);
- buff1.IsPercent = true;
-
- var buff2 = pack.GetXmdsBuff(1) as XmdsBuff_PropChange;
- buff2.CurentChangeType = XmdsVirtual.UnitAttributeType.HealEffect;
- buff2.CurrentValue = valueSet3.GetValue(info.TalentSkillLevel2, 2);
- buff2.IsPercent = true;
- var bt = pack.mBuffTemplate;
- bt.LifeTimeMS = valueSet5.GetValue(info.SkillLevel, 4);
- bt.IsHarmful = false;
- pack.BindTemplateAndDispose();
- unit.RegistSendBuff(bt);
- }
- protected override void OnSkillDataChange(GameSkill gs, XmdsVirtual unit)
- {
- base.OnSkillDataChange(gs, unit);
- var buff1 = unit.GetRegisBuffVirtual(BuffID_5_2, 0) as XmdsBuff_PropChange;
- buff1.CurrentValue = valueSet3.GetValue(gs.TalentSkillLevel2, 1);
- var buff2 = unit.GetRegisBuffVirtual(BuffID_5_2, 1) as XmdsBuff_PropChange;
- buff2.CurrentValue = valueSet3.GetValue(gs.TalentSkillLevel2, 1);
- var bt = unit.GetRegistBuff(BuffID_5_2);
- bt.LifeTimeMS = valueSet5.GetValue(gs.SkillLevel, 4);
- }
- protected override int OnLaunchSkillOver(GameSkill info, XmdsCommonServer.Plugin.XmdsVirtual launcher, CommonAI.Zone.Instance.InstanceUnit.SkillState state)
- {
- base.OnLaunchSkillOver(info, launcher, state);
- launcher.mUnit.AddBuff(BuffID_5_2);
- return 0;
- }
- protected override void OnInitConfig()
- {
- XmdsSkillData data = XmdsDataMgr.GetInstance().GetXmdsSkillData(ID);
- base.InitBaseConfig(data);
- InitData(data, out valueSet, XmdsSkillData.XmdsSkillDataKey.ValueSet);
- InitData(data, out valueSet2, XmdsSkillData.XmdsSkillDataKey.ValueSet2);
- InitData(data, out valueSet3, XmdsSkillData.XmdsSkillDataKey.ValueSet3);
- // 扩展配置
- InitData(data, out valueSet5, XmdsSkillData.XmdsSkillDataKey.ValueSet5);
- InitData(data, out valueSet7, XmdsSkillData.XmdsSkillDataKey.ValueSet7);
- }
- }
- }
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