SceneEnvironment.Actions.cs 9.5 KB

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  1. using System;
  2. using System.Collections.Generic;
  3. using System.Linq;
  4. using System.Text;
  5. using CommonLang.Property;
  6. using CommonAI.Zone.Attributes;
  7. using CommonAI.Zone.Instance;
  8. using CommonAI.RTS; using CommonLang.Vector;
  9. using CommonAI.Zone.EventTrigger;
  10. namespace CommonAI.Zone.ZoneEditor.EventTrigger
  11. {
  12. [DescAttribute("", "设置 - 环境变量")]
  13. public abstract class SetEnvironmentVar<T> : AbstractAction
  14. {
  15. abstract public string TKey { get; }
  16. abstract public AbstractValue<T> TValue { get; }
  17. public override string ToString()
  18. {
  19. return string.Format("设置环境变量\"{0}\"={1}", TKey, TValue);
  20. }
  21. override public void DoAction(EventTriggerAdapter api, EventArguments args)
  22. {
  23. T value = TValue.GetValue(api, args);
  24. api.ZoneAPI.SetEnvironmentVar(TKey, value);
  25. }
  26. }
  27. [DescAttribute("设置字符串型", "设置 - 环境变量")]
  28. public class SetEnvironmentString : SetEnvironmentVar<string>
  29. {
  30. [SceneVarIDAttribute(typeof(StringValue))]
  31. [DescAttribute("变量名")]
  32. public string Key = "VarName";
  33. [DescAttribute("变量值")]
  34. public StringValue Value = new StringValue.VALUE("text");
  35. override public AbstractValue<string> TValue { get { return Value; } }
  36. override public string TKey { get { return Key; } }
  37. }
  38. [DescAttribute("设置整数型", "设置 - 环境变量")]
  39. public class SetEnvironmentInteger : SetEnvironmentVar<Int32>
  40. {
  41. [SceneVarIDAttribute(typeof(IntegerValue))]
  42. [DescAttribute("变量名")]
  43. public string Key = "VarName";
  44. [DescAttribute("变量值")]
  45. public IntegerValue Value = new IntegerValue.VALUE();
  46. override public AbstractValue<Int32> TValue { get { return Value; } }
  47. override public string TKey { get { return Key; } }
  48. }
  49. [DescAttribute("设置小数型", "设置 - 环境变量")]
  50. public class SetEnvironmentReal : SetEnvironmentVar<Single>
  51. {
  52. [SceneVarIDAttribute(typeof(RealValue))]
  53. [DescAttribute("变量名")]
  54. public string Key = "VarName";
  55. [DescAttribute("变量值")]
  56. public RealValue Value = new RealValue.VALUE();
  57. override public AbstractValue<Single> TValue { get { return Value; } }
  58. override public string TKey { get { return Key; } }
  59. }
  60. [DescAttribute("设置布尔型", "设置 - 环境变量")]
  61. public class SetEnvironmentBool : SetEnvironmentVar<Boolean>
  62. {
  63. [SceneVarIDAttribute(typeof(BooleanValue))]
  64. [DescAttribute("变量名")]
  65. public string Key = "VarName";
  66. [DescAttribute("变量值")]
  67. public BooleanValue Value = new BooleanValue.VALUE();
  68. override public AbstractValue<Boolean> TValue { get { return Value; } }
  69. override public string TKey { get { return Key; } }
  70. }
  71. [DescAttribute("设置单位", "设置 - 环境变量")]
  72. public class SetEnvironmentUnit : SetEnvironmentVar<InstanceUnit>
  73. {
  74. [SceneVarIDAttribute(typeof(UnitValue))]
  75. [DescAttribute("变量名")]
  76. public string Key = "VarName";
  77. [DescAttribute("变量值")]
  78. public UnitValue Value = new UnitValue.NA();
  79. override public AbstractValue<InstanceUnit> TValue { get { return Value; } }
  80. override public string TKey { get { return Key; } }
  81. }
  82. [DescAttribute("设置Flag", "设置 - 环境变量")]
  83. public class SetEnvironmentFlag : SetEnvironmentVar<InstanceFlag>
  84. {
  85. [SceneVarIDAttribute(typeof(FlagValue))]
  86. [DescAttribute("变量名")]
  87. public string Key = "VarName";
  88. [DescAttribute("变量值")]
  89. public FlagValue Value = new FlagValue.NA();
  90. override public AbstractValue<InstanceFlag> TValue { get { return Value; } }
  91. override public string TKey { get { return Key; } }
  92. }
  93. [DescAttribute("设置物品", "设置 - 环境变量")]
  94. public class SetEnvironmentItem : SetEnvironmentVar<InstanceItem>
  95. {
  96. [SceneVarIDAttribute(typeof(ItemValue))]
  97. [DescAttribute("变量名")]
  98. public string Key = "VarName";
  99. [DescAttribute("变量值")]
  100. public ItemValue Value = new ItemValue.NA();
  101. override public AbstractValue<InstanceItem> TValue { get { return Value; } }
  102. override public string TKey { get { return Key; } }
  103. }
  104. [DescAttribute("设置位置坐标", "设置 - 环境变量")]
  105. public class SetEnvironmentPosition : SetEnvironmentVar<Vector2>
  106. {
  107. [SceneVarIDAttribute(typeof(PositionValue))]
  108. [DescAttribute("变量名")]
  109. public string Key = "VarName";
  110. [DescAttribute("变量值")]
  111. public PositionValue Value = new PositionValue.VALUE();
  112. override public AbstractValue<Vector2> TValue { get { return Value; } }
  113. override public string TKey { get { return Key; } }
  114. }
  115. //---------------------------------------------------------------------------------------------------
  116. [DescAttribute("", "设置 - 环境变量")]
  117. public abstract class SetEnvironmentVarSV<T> : AbstractAction
  118. {
  119. abstract public StringValue TKey { get; }
  120. abstract public AbstractValue<T> TValue { get; }
  121. public override string ToString()
  122. {
  123. return string.Format("设置环境变量\"{0}\"={1}", TKey, TValue);
  124. }
  125. override public void DoAction(EventTriggerAdapter api, EventArguments args)
  126. {
  127. T value = TValue.GetValue(api, args);
  128. api.ZoneAPI.SetEnvironmentVar(TKey.GetValue(api, args), value);
  129. }
  130. }
  131. [DescAttribute("设置字符串型(变量)", "设置 - 环境变量")]
  132. public class SetEnvironmentStringSV : SetEnvironmentVarSV<string>
  133. {
  134. [DescAttribute("变量名")]
  135. public StringValue Key = new StringValue.VALUE("VarName");
  136. [DescAttribute("变量值")]
  137. public StringValue Value = new StringValue.VALUE("text");
  138. override public AbstractValue<string> TValue { get { return Value; } }
  139. override public StringValue TKey { get { return Key; } }
  140. }
  141. [DescAttribute("设置整数型(变量)", "设置 - 环境变量")]
  142. public class SetEnvironmentIntegerSV : SetEnvironmentVarSV<Int32>
  143. {
  144. [DescAttribute("变量名")]
  145. public StringValue Key = new StringValue.VALUE("VarName");
  146. [DescAttribute("变量值")]
  147. public IntegerValue Value = new IntegerValue.VALUE();
  148. override public AbstractValue<Int32> TValue { get { return Value; } }
  149. override public StringValue TKey { get { return Key; } }
  150. }
  151. [DescAttribute("设置小数型(变量)", "设置 - 环境变量")]
  152. public class SetEnvironmentRealSV : SetEnvironmentVarSV<Single>
  153. {
  154. [DescAttribute("变量名")]
  155. public StringValue Key = new StringValue.VALUE("VarName");
  156. [DescAttribute("变量值")]
  157. public RealValue Value = new RealValue.VALUE();
  158. override public AbstractValue<Single> TValue { get { return Value; } }
  159. override public StringValue TKey { get { return Key; } }
  160. }
  161. [DescAttribute("设置布尔型(变量)", "设置 - 环境变量")]
  162. public class SetEnvironmentBoolSV : SetEnvironmentVarSV<Boolean>
  163. {
  164. [DescAttribute("变量名")]
  165. public StringValue Key = new StringValue.VALUE("VarName");
  166. [DescAttribute("变量值")]
  167. public BooleanValue Value = new BooleanValue.VALUE();
  168. override public AbstractValue<Boolean> TValue { get { return Value; } }
  169. override public StringValue TKey { get { return Key; } }
  170. }
  171. [DescAttribute("设置单位(变量)", "设置 - 环境变量")]
  172. public class SetEnvironmentUnitSV : SetEnvironmentVarSV<InstanceUnit>
  173. {
  174. [DescAttribute("变量名")]
  175. public StringValue Key = new StringValue.VALUE("VarName");
  176. [DescAttribute("变量值")]
  177. public UnitValue Value = new UnitValue.NA();
  178. override public AbstractValue<InstanceUnit> TValue { get { return Value; } }
  179. override public StringValue TKey { get { return Key; } }
  180. }
  181. [DescAttribute("设置Flag(变量)", "设置 - 环境变量")]
  182. public class SetEnvironmentFlagSV : SetEnvironmentVarSV<InstanceFlag>
  183. {
  184. [DescAttribute("变量名")]
  185. public StringValue Key = new StringValue.VALUE("VarName");
  186. [DescAttribute("变量值")]
  187. public FlagValue Value = new FlagValue.NA();
  188. override public AbstractValue<InstanceFlag> TValue { get { return Value; } }
  189. override public StringValue TKey { get { return Key; } }
  190. }
  191. [DescAttribute("设置物品(变量)", "设置 - 环境变量")]
  192. public class SetEnvironmentItemSV : SetEnvironmentVarSV<InstanceItem>
  193. {
  194. [DescAttribute("变量名")]
  195. public StringValue Key = new StringValue.VALUE("VarName");
  196. [DescAttribute("变量值")]
  197. public ItemValue Value = new ItemValue.NA();
  198. override public AbstractValue<InstanceItem> TValue { get { return Value; } }
  199. override public StringValue TKey { get { return Key; } }
  200. }
  201. [DescAttribute("设置位置坐标(变量)", "设置 - 环境变量")]
  202. public class SetEnvironmentPositionSV : SetEnvironmentVarSV<Vector2>
  203. {
  204. [DescAttribute("变量名")]
  205. public StringValue Key = new StringValue.VALUE("VarName");
  206. [DescAttribute("变量值")]
  207. public PositionValue Value = new PositionValue.VALUE();
  208. override public AbstractValue<Vector2> TValue { get { return Value; } }
  209. override public StringValue TKey { get { return Key; } }
  210. }
  211. }