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- namespace CommonFroms.SceneGraph2D
- {
- partial class Win32ScenePanel
- {
- /// <summary>
- /// 必需的设计器变量。
- /// </summary>
- private System.ComponentModel.IContainer components = null;
- /// <summary>
- /// 清理所有正在使用的资源。
- /// </summary>
- /// <param name="disposing">如果应释放托管资源,为 true;否则为 false。</param>
- protected override void Dispose(bool disposing)
- {
- if (disposing && (components != null))
- {
- components.Dispose();
- }
- base.Dispose(disposing);
- }
- #region 组件设计器生成的代码
- /// <summary>
- /// 设计器支持所需的方法 - 不要修改
- /// 使用代码编辑器修改此方法的内容。
- /// </summary>
- private void InitializeComponent()
- {
- this.components = new System.ComponentModel.Container();
- this.canvas = new System.Windows.Forms.PictureBox();
- this.timer = new System.Windows.Forms.Timer(this.components);
- ((System.ComponentModel.ISupportInitialize)(this.canvas)).BeginInit();
- this.SuspendLayout();
- //
- // pictureBox1
- //
- this.canvas.Dock = System.Windows.Forms.DockStyle.Fill;
- this.canvas.Location = new System.Drawing.Point(0, 0);
- this.canvas.Name = "pictureBox1";
- this.canvas.Size = new System.Drawing.Size(871, 645);
- this.canvas.TabIndex = 0;
- this.canvas.TabStop = false;
- this.canvas.MouseDown += new System.Windows.Forms.MouseEventHandler(this.canvas_MouseDown);
- this.canvas.MouseMove += new System.Windows.Forms.MouseEventHandler(this.canvas_MouseMove);
- this.canvas.MouseUp += new System.Windows.Forms.MouseEventHandler(this.canvas_MouseUp);
- //
- // timer1
- //
- this.timer.Interval = 33;
- //
- // Win32ScenePanel
- //
- this.AutoScaleDimensions = new System.Drawing.SizeF(6F, 12F);
- this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font;
- this.BackColor = System.Drawing.SystemColors.ControlDarkDark;
- this.Controls.Add(this.canvas);
- this.Name = "Win32ScenePanel";
- this.Size = new System.Drawing.Size(871, 645);
- ((System.ComponentModel.ISupportInitialize)(this.canvas)).EndInit();
- this.ResumeLayout(false);
- }
- #endregion
- protected System.Windows.Forms.PictureBox canvas;
- protected System.Windows.Forms.Timer timer;
- }
- }
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