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- using System;
- using System.Collections.Generic;
- using System.Linq;
- using System.Text;
- namespace CommonLang.Geometry.SceneGraph2D
- {
- public abstract class Factory
- {
- public static Factory Instance { get; private set; }
- protected Factory() { Instance = this; }
- public abstract ITransform CreateTransform();
- }
- public interface IGraphics
- {
- void PushTransform();
- void Transform(ITransform trans);
- void PopTransform();
- }
- public interface ITransform
- {
- Vector2 Translation { get; set; }
- float Rotation { get; set; }
- Vector2 Scale { get; set; }
- void LocalToParent(Vector2[] pts);
- void ParentToLocal(Vector2[] pts);
- }
- }
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