ClientUdpSendHandler.cs 3.5 KB

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  1. using CommonNetwork_ICE.Msg;
  2. using Slice;
  3. using System;
  4. using System.Collections.Generic;
  5. using System.Linq;
  6. using System.Text;
  7. namespace CommonNetwork_ICE.handler
  8. {
  9. /// <summary>
  10. /// 客户端UDP数据接收实现类:接收服务器端发来的ICE请求,委托监听器实现类处理
  11. /// </summary>
  12. internal class ClientUdpSendHandler : SenderDisp_
  13. {
  14. private ClientMsgHandler delegateHandler;
  15. public ClientUdpSendHandler(ClientMsgHandler delegateHandler)
  16. {
  17. this.delegateHandler = delegateHandler;
  18. }
  19. /// <summary>
  20. /// 接收服务器端发送的数据包
  21. /// </summary>
  22. /// <param name="recvPort">侦听端口</param>
  23. /// <param name="message">数据包</param>
  24. /// <param name="current">Ice通讯包</param>
  25. public override void SendData(int recvPort, TransMessage message, Ice.Current current)
  26. {
  27. Ice.UDPConnectionInfo udpConInfo = (Ice.UDPConnectionInfo)current.con.getInfo();
  28. delegateHandler.RecvData(recvPort, message, udpConInfo.remoteAddress, udpConInfo.remotePort);
  29. }
  30. /// <summary>
  31. /// 接收服务器收到客户端数据包时回送的应答关键数据包序列号
  32. /// </summary>
  33. /// <param name="recvPort">侦听端口</param>
  34. /// <param name="serial">应答数据包序列号</param>
  35. /// <param name="current">Ice通讯包</param>
  36. public override void SendAck(int recvPort, long serial, Ice.Current current)
  37. {
  38. Ice.UDPConnectionInfo udpConInfo = (Ice.UDPConnectionInfo)current.con.getInfo();
  39. delegateHandler.SendDataRecvAck(recvPort, serial, udpConInfo.remoteAddress, udpConInfo.remotePort);
  40. }
  41. /// <summary>
  42. /// 服务器连接客户端
  43. /// </summary>
  44. /// <param name="recvPort">侦听端口</param>
  45. /// <param name="current">Ice通讯包</param>
  46. public override void Connect(int recvPort, Ice.Current current)
  47. {
  48. // 目前服务端不会主动连接到客户端,所以忽略次方法
  49. }
  50. /// <summary>
  51. /// 接收客户端连接到服务器时,服务器发回的正常连接响应
  52. /// </summary>
  53. /// <param name="current">Ice通讯包</param>
  54. public override void ConnectAck(Ice.Current current)
  55. {
  56. Ice.UDPConnectionInfo udpConInfo = (Ice.UDPConnectionInfo)current.con.getInfo();
  57. delegateHandler.ConnectAck(udpConInfo.remoteAddress, udpConInfo.remotePort);
  58. }
  59. /// <summary>
  60. /// 处理服务器发来的主动关闭请求
  61. /// </summary>
  62. /// <param name="recvPort">侦听端口</param>
  63. /// <param name="current">Ice通讯包</param>
  64. public override void Close(int recvPort, Ice.Current current)
  65. {
  66. Ice.UDPConnectionInfo udpConInfo = (Ice.UDPConnectionInfo)current.con.getInfo();
  67. delegateHandler.Close(recvPort, udpConInfo.remoteAddress, udpConInfo.remotePort);
  68. }
  69. /// <summary>
  70. /// 客户端关闭通讯通道时服务器发来的成功关闭响应
  71. /// </summary>
  72. /// <param name="recvPort">侦听端口</param>
  73. /// <param name="current">Ice通讯包</param>
  74. public override void CloseAck(int recvPort, Ice.Current current)
  75. {
  76. Ice.UDPConnectionInfo udpConInfo = (Ice.UDPConnectionInfo)current.con.getInfo();
  77. delegateHandler.CloseAck(recvPort, udpConInfo.remoteAddress, udpConInfo.remotePort);
  78. }
  79. }
  80. }