Monster_1505102.cs 2.6 KB

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  1. 
  2. using CommonAI.Zone;
  3. using XmdsCommon.Plugin;
  4. using XmdsCommonServer.Plugin;
  5. using XmdsCommonServer.XLS.Data;
  6. using XmdsCommonSkill.Plugin.Buffs;
  7. namespace XmdsCommonSkill.Plugin.Skills.Monster
  8. {
  9. /// <summary>
  10. /// 千年海龟 - 防御姿态: 身体旋转时出多次伤害,动作结束后出减免X%伤害的盾,持续Y秒.
  11. /// </summary>
  12. public class Monster_1505102 : XmdsSkillBase
  13. {
  14. public static int ID = 1505102;
  15. public static XmdsSkillValue DP_1;
  16. public static int Buff_ID = (int)XmdsBuffBase.XmdsBuffList.MIAN_SHANG_2;
  17. public static XmdsSkillValue Buff_Value;
  18. public override int SkillID { get { return ID; } }
  19. protected override void OnSkillDamagePerEvent(BattleParams param)
  20. {
  21. int ret = CalDamagePer(DP_1, param.GameSkill.SkillLevel);
  22. param.SkillDamagePer = ret;
  23. }
  24. protected override void OnInit(GameSkill info, XmdsVirtual unit, ref SkillTemplate template)
  25. {
  26. XmdsBuffPack pack = XmdsBuffFactory.GetInstance().GetXmdsBuffPack(Buff_ID);
  27. XmdsBuff_PropChange buff = (XmdsBuff_PropChange)pack.GetXmdsBuff(XmdsBuffProperties.XmdsBuffAbility.PropChange);
  28. buff.IsPercent = true;
  29. buff.CurentChangeType = XmdsVirtual.UnitAttributeType.AllDmgReduce;
  30. BuffTemplate bt = pack.mBuffTemplate;
  31. bt.IsHarmful = false;
  32. pack.BindTemplateAndDispose();
  33. unit.RegistSendBuff(bt);
  34. unit.RegistLaunchSkillOver(OnLaunchSkillOver, info, false);
  35. }
  36. private int OnLaunchSkillOver(GameSkill info, XmdsCommonServer.Plugin.XmdsVirtual attacker, CommonAI.Zone.Instance.InstanceUnit.SkillState state)
  37. {
  38. if (state.Data.ID == SkillID)
  39. {
  40. int lv = attacker.SkillHelper.GetGameSkill(SkillID).SkillLevel;
  41. XmdsBuff_PropChange buff = (XmdsBuff_PropChange)attacker.GetRegisBuffVirtual(Buff_ID);
  42. buff.CurrentValue = this.GetTargetFormulaValue(lv, Buff_Value);
  43. BuffTemplate bt = attacker.GetRegistBuff(Buff_ID);
  44. bt.LifeTimeMS = 5000;
  45. attacker.mUnit.AddBuff(Buff_ID, attacker.mUnit);
  46. }
  47. return 0;
  48. }
  49. protected override void OnInitSkillParam()
  50. {
  51. XmdsSkillData data = XmdsDataMgr.GetInstance().GetXmdsSkillData(ID);
  52. InitData(data, out DP_1, XmdsSkillData.XmdsSkillDataKey.DmgRate);
  53. InitData(data, out Buff_Value, XmdsSkillData.XmdsSkillDataKey.ValueSet);
  54. }
  55. }
  56. }