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- using CommonAI.Data;
- using CommonAI.Zone;
- using CommonAI.Zone.Helper;
- using CommonAI.Zone.Instance;
- using CommonLang;
- using System;
- using System.Collections.Generic;
- using XmdsCommon.Plugin;
- using XmdsCommonServer.Plugin;
- using XmdsCommonServer.Plugin.XmdsSkillTemplate.Skills;
- using XmdsCommonServer.XLS.Data;
- using XmdsCommonSkill.Plugin.Buffs;
- using XmdsCommonSkill.Plugin.Interface;
- using XmdsCommonSkill.Plugin.PassiveSkills.Magic;
- using static CommonAI.Zone.Instance.InstanceUnit;
- using static XmdsCommonSkill.Plugin.Buffs.XmdsBuff_SwordShadow;
- using static XmdsCommonSkill.Plugin.Interface.ComSpellTemplate;
- using static XmdsCommonSkill.Plugin.Skills.XmdsSummonBase;
- namespace XmdsCommonSkill.Plugin.Skills.Magic
- {
- /// <summary>
- ///蛛网召唤
- /// </summary>
- public class Dungeon_911001 : XmdsPassiveSkillBase
- {
- public static readonly int ID = 911001;
- public override int SkillID { get { return ID; } }
-
- private static XmdsSkillValue valueSet1; // 检测半径
- private static XmdsSkillValue valueSet2; // 眩晕时间
- //临时存储
- protected XmdsVirtual mOwner;
- private int mCheckInterval;
- private float mCheckRange;
- private int mXunYunTime;
- public static int Buff_1 = (int)XmdsBuffBase.XmdsBuffList.YUN_XUAN; // 眩晕.
- protected override void OnInit(GameSkill info, XmdsVirtual unit)
- {
- this.mOwner = unit;
- this.mCheckRange = valueSet1.GetValue(info.SkillLevel)/10.0f;
- this.mXunYunTime = valueSet2.GetValue(info.SkillLevel);
- //技能初始化,常用作为修改BUFF能力等等.
- XmdsBuffPack pack = XmdsBuffFactory.GetInstance().GetXmdsBuffPack(Buff_1);
- BuffTemplate bt = pack.mBuffTemplate;
- bt.IsHarmful = true;
- bt.LifeTimeMS = this.mXunYunTime;
- pack.BindTemplateAndDispose();
- unit.RegistSendBuff(bt);
- }
- protected override void OnUpdate(int intervalMS, bool slowRefresh)
- {
- this.mCheckInterval += intervalMS;
- if(this.mCheckInterval > 100)
- {
- //眩晕周围目标
- List<InstanceUnit> rangeUnits = base.GetNearUnitList(this.mOwner, this.mCheckRange, false, 2);
- foreach(InstanceUnit unitTemp in rangeUnits)
- {
- unitTemp.AddBuff(Buff_1, this.mOwner.mUnit);
- }
- }
- }
- protected override void OnInitSkillParam()
- {
- XmdsSkillData data = XmdsDataMgr.GetInstance().GetXmdsSkillData(ID);
- InitData(data, out valueSet1, XmdsSkillData.XmdsSkillDataKey.ValueSet);
- InitData(data, out valueSet2, XmdsSkillData.XmdsSkillDataKey.ValueSet2);
- }
- }
- }
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