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- using CommonAI.Data;
- using CommonAI.Zone;
- using CommonAI.Zone.Formula;
- using CommonAI.Zone.Helper;
- using CommonAI.Zone.Instance;
- using System;
- using System.Collections.Generic;
- using System.Linq;
- using System.Text;
- using System.Threading.Tasks;
- using XmdsCommon.Plugin;
- using XmdsCommonServer.Plugin;
- using XmdsCommonServer.XLS.Data;
- using XmdsCommonSkill.Plugin.Buffs;
- using XmdsCommonSkill.Plugin.Interface;
- using XmdsCommonSkill.Plugin.Skills;
- using static XmdsCommonSkill.Plugin.Interface.ComSpellTemplate;
- namespace XmdsCommonSkill.Plugin.PassiveSkills.Pet20200515
- {
- /// <summary>
- /// 宠物装备被动:攻击有几率触发 -》圆形范围持续伤害
- /// </summary>
- ///
- class Pet_80235 : Pet_80230
- {
- /// 技能ID.
- private static int ID = 80235;
- public override int SkillID { get { return ID; } }
- }
- }
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