Boss_90315.cs 1.1 KB

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  1. using CommonAI.Zone;
  2. using CommonAI.Zone.Formula;
  3. using CommonAI.Zone.Helper;
  4. using CommonAI.Zone.Instance;
  5. using XmdsCommon.Plugin;
  6. using XmdsCommonServer.Plugin;
  7. using XmdsCommonServer.XLS.Data;
  8. using XmdsCommonSkill.Plugin.Buffs;
  9. using XmdsCommonSkill.Plugin.PassiveSkills.Magic;
  10. using static CommonAI.Zone.Instance.InstanceUnit;
  11. namespace XmdsCommonSkill.Plugin.Skills.Boss
  12. {
  13. /// <summary>
  14. /// 隐藏BOSS-道君分身, 三味真火
  15. /// 对正前方喷射一个火球,火球飞行距离为N,对路径上所有目标造成伤害
  16. /// </summary>
  17. public class Boss_90315 : XmdsSkillBase
  18. {
  19. private static int ID = 90315;
  20. public override int SkillID { get { return ID; } }
  21. public static XmdsSkillValue DP_1;
  22. protected override void OnSkillDamagePerEvent(BattleParams param)
  23. {
  24. param.SkillDamagePer = CalDamagePer(DP_1, param.GameSkill.SkillLevel);
  25. }
  26. protected override void OnInitSkillParam()
  27. {
  28. XmdsSkillData data = XmdsDataMgr.GetInstance().GetXmdsSkillData(ID);
  29. InitData(data, out DP_1, XmdsSkillData.XmdsSkillDataKey.DmgRate);
  30. }
  31. }
  32. }