Boss_90317.cs 1.0 KB

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  1. using CommonAI.Zone;
  2. using CommonAI.Zone.Formula;
  3. using CommonAI.Zone.Helper;
  4. using CommonAI.Zone.Instance;
  5. using CommonLang;
  6. using XmdsCommon.Plugin;
  7. using XmdsCommonServer.Plugin;
  8. using XmdsCommonServer.XLS.Data;
  9. using XmdsCommonSkill.Plugin.Buffs;
  10. using XmdsCommonSkill.Plugin.PassiveSkills.Magic;
  11. using static CommonAI.Zone.Instance.InstanceUnit;
  12. namespace XmdsCommonSkill.Plugin.Skills.Boss
  13. {
  14. /// <summary>
  15. /// 隐藏BOSS-雷电技能
  16. /// </summary>
  17. public class Boss_90317 : XmdsSkillBase
  18. {
  19. private static int ID = 90317;
  20. public override int SkillID { get { return ID; } }
  21. public static XmdsSkillValue DP_1;
  22. protected override bool OnSkillFinalDamageModifyEvent(BattleParams param)
  23. {
  24. param.HitDamge = CUtils.CastInt(param.Hitter.mUnit.MaxHP * XmdsUnitProp.PER * DP_1.GetValue());
  25. return true;
  26. }
  27. protected override void OnInitSkillParam()
  28. {
  29. XmdsSkillData data = XmdsDataMgr.GetInstance().GetXmdsSkillData(ID);
  30. InitData(data, out DP_1, XmdsSkillData.XmdsSkillDataKey.DmgRate);
  31. }
  32. }
  33. }